/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/spirv-tools/external/spirv-headers/include/spirv/1.0/ |
OpenCL.std.h | 97 Sqrt = 61,
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/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/spirv-tools/external/spirv-headers/include/spirv/1.1/ |
OpenCL.std.h | 97 Sqrt = 61,
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/prebuilts/go/darwin-x86/src/math/ |
j0.go | 34 // j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0)) 38 // = 1/sqrt(2) * (cos(x) + sin(x)) 40 // = 1/sqrt(2) * (sin(x) - cos(x)) 64 // y0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)+q0(x)*sin(x0)) 120 // j0(x) = 1/sqrt(pi) * (P(0,x)*cc - Q(0,x)*ss) / sqrt(x) 121 // y0(x) = 1/sqrt(pi) * (P(0,x)*ss + Q(0,x)*cc) / sqrt(x) 125 z = (1 / SqrtPi) * cc / Sqrt(x) 129 z = (1 / SqrtPi) * (u*cc - v*ss) / Sqrt(x [all...] |
j1.go | 34 // j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1)) 35 // y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1)) 39 // = 1/sqrt(2) * (sin(x) - cos(x)) 41 // = -1/sqrt(2) * (sin(x) + cos(x)) 65 // y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1)) 117 // j1(x) = 1/sqrt(pi) * (P(1,x)*cc - Q(1,x)*ss) / sqrt(x) 118 // y1(x) = 1/sqrt(pi) * (P(1,x)*ss + Q(1,x)*cc) / sqrt(x) 122 z = (1 / SqrtPi) * cc / Sqrt(x [all...] |
jn.go | 93 // Jn(x) = cos(x-(2n+1)*pi/4)*sqrt(2/x*pi) 94 // Yn(x) = sin(x-(2n+1)*pi/4)*sqrt(2/x*pi) 96 // xn=x-(2n+1)*pi/4, sqt2 = sqrt(2),then 116 b = (1 / SqrtPi) * temp / Sqrt(x) 268 // Jn(x) = cos(x-(2n+1)*pi/4)*sqrt(2/x*pi) 269 // Yn(x) = sin(x-(2n+1)*pi/4)*sqrt(2/x*pi) 271 // xn=x-(2n+1)*pi/4, sqt2 = sqrt(2),then 291 b = (1 / SqrtPi) * temp / Sqrt(x)
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all_test.go | 569 var sqrt = []float64{ var [all...] |
/prebuilts/go/linux-x86/src/math/ |
j0.go | 34 // j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0)) 38 // = 1/sqrt(2) * (cos(x) + sin(x)) 40 // = 1/sqrt(2) * (sin(x) - cos(x)) 64 // y0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)+q0(x)*sin(x0)) 120 // j0(x) = 1/sqrt(pi) * (P(0,x)*cc - Q(0,x)*ss) / sqrt(x) 121 // y0(x) = 1/sqrt(pi) * (P(0,x)*ss + Q(0,x)*cc) / sqrt(x) 125 z = (1 / SqrtPi) * cc / Sqrt(x) 129 z = (1 / SqrtPi) * (u*cc - v*ss) / Sqrt(x [all...] |
j1.go | 34 // j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1)) 35 // y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1)) 39 // = 1/sqrt(2) * (sin(x) - cos(x)) 41 // = -1/sqrt(2) * (sin(x) + cos(x)) 65 // y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1)) 117 // j1(x) = 1/sqrt(pi) * (P(1,x)*cc - Q(1,x)*ss) / sqrt(x) 118 // y1(x) = 1/sqrt(pi) * (P(1,x)*ss + Q(1,x)*cc) / sqrt(x) 122 z = (1 / SqrtPi) * cc / Sqrt(x [all...] |
jn.go | 93 // Jn(x) = cos(x-(2n+1)*pi/4)*sqrt(2/x*pi) 94 // Yn(x) = sin(x-(2n+1)*pi/4)*sqrt(2/x*pi) 96 // xn=x-(2n+1)*pi/4, sqt2 = sqrt(2),then 116 b = (1 / SqrtPi) * temp / Sqrt(x) 268 // Jn(x) = cos(x-(2n+1)*pi/4)*sqrt(2/x*pi) 269 // Yn(x) = sin(x-(2n+1)*pi/4)*sqrt(2/x*pi) 271 // xn=x-(2n+1)*pi/4, sqt2 = sqrt(2),then 291 b = (1 / SqrtPi) * temp / Sqrt(x)
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all_test.go | 569 var sqrt = []float64{ var [all...] |
/prebuilts/go/darwin-x86/src/math/cmplx/ |
cmath_test.go | 257 var sqrt = []complex128{ var 727 if f := Sqrt(vc[i]); !cVeryclose(sqrt[i], f) { 728 t.Errorf("Sqrt(%g) = %g, want %g", vc[i], f, sqrt[i]) 732 if f := Sqrt(vcSqrtSC[i]); !cAlike(sqrtSC[i], f) { 733 t.Errorf("Sqrt(%g) = %g, want %g", vcSqrtSC[i], f, sqrtSC[i]) 867 Sqrt(complex(2.5, 3.5))
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asin.go | 61 x2 := Sqrt(x1) // x2 = sqrt(1 - x*x) 77 return Log(x + Sqrt(x1)) // log(x + sqrt(1 + x*x))
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/prebuilts/go/linux-x86/src/math/cmplx/ |
cmath_test.go | 257 var sqrt = []complex128{ var 727 if f := Sqrt(vc[i]); !cVeryclose(sqrt[i], f) { 728 t.Errorf("Sqrt(%g) = %g, want %g", vc[i], f, sqrt[i]) 732 if f := Sqrt(vcSqrtSC[i]); !cAlike(sqrtSC[i], f) { 733 t.Errorf("Sqrt(%g) = %g, want %g", vcSqrtSC[i], f, sqrtSC[i]) 867 Sqrt(complex(2.5, 3.5))
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asin.go | 61 x2 := Sqrt(x1) // x2 = sqrt(1 - x*x) 77 return Log(x + Sqrt(x1)) // log(x + sqrt(1 + x*x))
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/external/swiftshader/src/Shader/ |
ShaderCore.cpp | 231 rsq = Float4(1.0f) / Sqrt(abs); 327 // x*(pi/2-sqrt(1-x*x)*pi/5) 328 return x * (Float4(1.57079632e+0f) - Sqrt(Float4(1.0f) - x*x) * Float4(6.28318531e-1f)); 364 Float4 x2 = As<Float4>((O & As<Int4>(Float4(7.07106781e-1f) * x1 + Float4(7.07106781e-1f) * y1)) | (~O & As<Int4>(x1))); // sqrt(2)/2 // FIXME: Vector select 393 return logarithm(x + Sqrt(x + Float4(1.0f)) * Sqrt(x - Float4(1.0f)), pp); 398 return logarithm(x + Sqrt(x * x + Float4(1.0f)), pp); 766 void ShaderCore::sqrt(Vector4f &dst, const Vector4f &src, bool pp) function in class:sw::ShaderCore 768 dst.x = Sqrt(src.x); 769 dst.y = Sqrt(src.y) [all...] |
/external/v8/src/wasm/ |
wasm-opcodes.cc | 84 CASE_FLOAT_OP(Sqrt, "sqrt") 175 CASE_F32x4_OP(Sqrt, "sqrt")
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/prebuilts/go/darwin-x86/src/math/rand/ |
rand_test.go | 72 res.stddev = math.Sqrt(squaresum/float64(len(samples)) - res.mean*res.mean) 231 dn = math.Sqrt(-2.0 * math.Log(vn/dn+math.Exp(-0.5*dn*dn))) 377 stddev = math.Sqrt(255.0 * 255.0 / 12.0) 378 errorScale = stddev / math.Sqrt(float64(n))
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/prebuilts/go/linux-x86/src/math/rand/ |
rand_test.go | 72 res.stddev = math.Sqrt(squaresum/float64(len(samples)) - res.mean*res.mean) 231 dn = math.Sqrt(-2.0 * math.Log(vn/dn+math.Exp(-0.5*dn*dn))) 377 stddev = math.Sqrt(255.0 * 255.0 / 12.0) 378 errorScale = stddev / math.Sqrt(float64(n))
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/external/eigen/Eigen/src/Core/ |
Assign_MKL.h | 132 EIGEN_MKL_VML_DECLARE_UNARY_CALLS(sqrt, Sqrt, _)
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/external/swiftshader/third_party/subzero/src/ |
IceIntrinsics.cpp | 207 INTRIN(Sqrt, SideEffects_F, ReturnsTwice_F, MemoryWrite_F), \ 210 , "llvm.sqrt." NameSuffix \
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/prebuilts/go/darwin-x86/src/math/big/ |
int_test.go | [all...] |
/prebuilts/go/linux-x86/src/math/big/ |
int_test.go | [all...] |
/prebuilts/go/darwin-x86/src/runtime/ |
hash_test.go | 77 stddev := math.Sqrt(expected) 453 for c = 0.0; math.Pow(math.Erf(c/math.Sqrt(2)), float64(N)) < .9999; c += .1 { 457 stddev := .5 * math.Sqrt(REP)
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export_test.go | 24 var Sqrt = sqrt
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/prebuilts/go/linux-x86/src/runtime/ |
hash_test.go | 77 stddev := math.Sqrt(expected) 453 for c = 0.0; math.Pow(math.Erf(c/math.Sqrt(2)), float64(N)) < .9999; c += .1 { 457 stddev := .5 * math.Sqrt(REP)
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