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Searched
refs:TYPE_FLOAT_MAT4X3
(Results
26 - 30
of
30
) sorted by null
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2
/external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTests.cpp
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es31fSSBOLayoutCase.cpp
821
case glu::
TYPE_FLOAT_MAT4X3
: return "bool compare_mat4x3 (highp mat4x3 a, highp mat4x3 b){ return compare_vec3(a[0], b[0])&&compare_vec3(a[1], b[1])&&compare_vec3(a[2], b[2])&&compare_vec3(a[3], b[3]); }\n";
859
case glu::
TYPE_FLOAT_MAT4X3
:
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/external/deqp/modules/glshared/
glsLongStressCase.cpp
806
case glu::
TYPE_FLOAT_MAT4X3
: glUniformMatrix4x3fv (location, 1, GL_FALSE, &val[0]); break;
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all
...]
glsShaderLibraryCase.cpp
815
case
TYPE_FLOAT_MAT4X3
: gl.uniformMatrix4x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
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all
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp
578
case glu::
TYPE_FLOAT_MAT4X3
: return VK_FORMAT_R32G32B32_SFLOAT;
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Completed in 754 milliseconds
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