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    Searched refs:TYPE_FLOAT_MAT4X3 (Results 26 - 30 of 30) sorted by null

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  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTests.cpp     [all...]
es31fSSBOLayoutCase.cpp 821 case glu::TYPE_FLOAT_MAT4X3: return "bool compare_mat4x3 (highp mat4x3 a, highp mat4x3 b){ return compare_vec3(a[0], b[0])&&compare_vec3(a[1], b[1])&&compare_vec3(a[2], b[2])&&compare_vec3(a[3], b[3]); }\n";
859 case glu::TYPE_FLOAT_MAT4X3:
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  /external/deqp/modules/glshared/
glsLongStressCase.cpp 806 case glu::TYPE_FLOAT_MAT4X3: glUniformMatrix4x3fv (location, 1, GL_FALSE, &val[0]); break;
    [all...]
glsShaderLibraryCase.cpp 815 case TYPE_FLOAT_MAT4X3: gl.uniformMatrix4x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp 578 case glu::TYPE_FLOAT_MAT4X3: return VK_FORMAT_R32G32B32_SFLOAT;
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