/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d11.idl | 937 D3D11_TEX2D_UAV Texture2D; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
vktDynamicStateDSTests.cpp | 484 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT)); 636 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT)); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringExplicitLodTests.cpp | 1215 m_tex = de::MovePtr<Texture2D>(new Texture2D(m_testCase->m_format, [all...] |
/external/deqp/framework/randomshaders/ |
rsgProgramExecutor.cpp | 178 void ProgramExecutor::setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler)
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/external/deqp/modules/gles3/functional/ |
es3fTextureMipmapTests.cpp | 162 glu::Texture2D* m_texture; 205 m_texture = new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); 297 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); 813 glu::Texture2D* m_texture; 838 m_texture = new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); 860 tcu::Texture2D resultTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_texture->getRefTexture().getWidth(), m_texture->getRefTexture().getHeight()); [all...] |
es3fTextureUnitTests.cpp | 735 vector<tcu::Texture2D*> m_textures2d; 760 for (vector<tcu::Texture2D*>::iterator i = m_textures2d.begin(); i != m_textures2d.end(); i++) 859 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight)); [all...] |
es3fShaderStructTests.cpp | 74 glu::Texture2D* m_brickTexture; 96 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png"); [all...] |
es3fPixelBufferObjectTests.cpp | 536 tcu::Texture2D readRefrence (readFormat, width, height);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Renderbuffer.cpp | 74 RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLint level) : mLevel(level)
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/external/deqp/framework/common/ |
tcuTexture.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawIndirectTest.cpp | 427 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT)); 694 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
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/external/deqp/modules/gles2/functional/ |
es2fShaderStructTests.cpp | 81 glu::Texture2D* m_brickTexture; 130 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png"); [all...] |
es2fShaderTextureFunctionTests.cpp | 187 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); } 191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } 194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod+c.in[1].x())*p.scale + p.bias; } 197 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod)*p.scale + p.bias; } 198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } 199 static void evalTexture2DProj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod)*p.scale + p.bias; } 200 static void evalTexture2DProjBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod+c.in[1].x())*p.scale + p.bias; } 202 static void evalTexture2DLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), c.in[1].x())*p.scale + p.bias; } 205 static void evalTexture2DProjLod3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), c.in[1].x())*p.scale + p.bias; } 206 static void evalTexture2DProjLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), c.in[1].x())*p.scale + p.bias; [all...] |
/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 69 TextureBinding::TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler) 108 void TextureBinding::setTexture (const glu::Texture2D* tex2D) 314 tcu::Vec4 ShaderEvalContext::texture2D (int unitNdx, const tcu::Vec2& texCoords)
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glsSamplerObjectTest.cpp | 382 tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDTH, TEXTURE2D_HEIGHT); 879 tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDTH, TEXTURE2D_HEIGHT); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureGatherTests.cpp | 404 static void swizzleTexture (tcu::Texture2D& dst, const tcu::Texture2D& src, const MaybeTextureSwizzle& swizzle) 406 dst = tcu::Texture2D(src.getFormat(), src.getWidth(), src.getHeight()); [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Context.cpp | 137 mTexture2DZero = new Texture2D(0); 138 mProxyTexture2DZero = new Texture2D(0); 1148 Texture2D *Context::getTexture2D(GLenum target) 1152 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D)); 1156 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, PROXY_TEXTURE_2D)); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageSamplingInstance.cpp | [all...] |
vktPipelineImageUtil.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fProgramUniformTests.cpp | 933 vector<glu::Texture2D*> m_textures2d; [all...] |
es31fShaderImageLoadStoreTests.cpp | 301 static inline tcu::Texture2D* newOneLevelTexture2D (const tcu::TextureFormat& format, int w, int h) 303 tcu::Texture2D* const res = new tcu::Texture2D(format, w, h); 612 const SharedPtr<tcu::Texture2D> m_tex2D; 623 , m_tex2D (type == TEXTURETYPE_2D ? SharedPtr<tcu::Texture2D> (newOneLevelTexture2D (format, w, h)) : SharedPtr<tcu::Texture2D>()) [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderCompilationCases.cpp | 515 glu::Texture2D* m_texture; 532 vector<glu::Texture2D*> m_textures; [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderCompilationCases.cpp | 515 glu::Texture2D* m_texture; 532 vector<glu::Texture2D*> m_textures; [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.cpp | 148 mTexture2DZero = new Texture2D(0); 1073 Texture2D *Context::getTexture2D() 1075 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D)); [all...] |
libGLES_CM.cpp | 769 es1::Texture2D *texture = context->getTexture2D(); 842 es1::Texture2D *texture = context->getTexture2D(); 955 es1::Texture2D *texture = context->getTexture2D(); [all...] |