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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.idl 937 D3D11_TEX2D_UAV Texture2D;
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  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateDSTests.cpp 484 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
636 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
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  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureFilteringExplicitLodTests.cpp 1215 m_tex = de::MovePtr<Texture2D>(new Texture2D(m_testCase->m_format,
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  /external/deqp/framework/randomshaders/
rsgProgramExecutor.cpp 178 void ProgramExecutor::setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler)
  /external/deqp/modules/gles3/functional/
es3fTextureMipmapTests.cpp 162 glu::Texture2D* m_texture;
205 m_texture = new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
297 const tcu::Texture2D& refTexture = m_texture->getRefTexture();
813 glu::Texture2D* m_texture;
838 m_texture = new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
860 tcu::Texture2D resultTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_texture->getRefTexture().getWidth(), m_texture->getRefTexture().getHeight());
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es3fTextureUnitTests.cpp 735 vector<tcu::Texture2D*> m_textures2d;
760 for (vector<tcu::Texture2D*>::iterator i = m_textures2d.begin(); i != m_textures2d.end(); i++)
859 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight));
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es3fShaderStructTests.cpp 74 glu::Texture2D* m_brickTexture;
96 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png");
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es3fPixelBufferObjectTests.cpp 536 tcu::Texture2D readRefrence (readFormat, width, height);
  /external/swiftshader/src/OpenGL/libGLESv2/
Renderbuffer.cpp 74 RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLint level) : mLevel(level)
  /external/deqp/framework/common/
tcuTexture.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawIndirectTest.cpp 427 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
694 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 81 glu::Texture2D* m_brickTexture;
130 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png");
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es2fShaderTextureFunctionTests.cpp 187 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); }
191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; }
194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod+c.in[1].x())*p.scale + p.bias; }
197 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod)*p.scale + p.bias; }
198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; }
199 static void evalTexture2DProj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod)*p.scale + p.bias; }
200 static void evalTexture2DProjBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod+c.in[1].x())*p.scale + p.bias; }
202 static void evalTexture2DLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), c.in[1].x())*p.scale + p.bias; }
205 static void evalTexture2DProjLod3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), c.in[1].x())*p.scale + p.bias; }
206 static void evalTexture2DProjLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), c.in[1].x())*p.scale + p.bias;
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  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 69 TextureBinding::TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler)
108 void TextureBinding::setTexture (const glu::Texture2D* tex2D)
314 tcu::Vec4 ShaderEvalContext::texture2D (int unitNdx, const tcu::Vec2& texCoords)
glsSamplerObjectTest.cpp 382 tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDTH, TEXTURE2D_HEIGHT);
879 tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDTH, TEXTURE2D_HEIGHT);
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp 404 static void swizzleTexture (tcu::Texture2D& dst, const tcu::Texture2D& src, const MaybeTextureSwizzle& swizzle)
406 dst = tcu::Texture2D(src.getFormat(), src.getWidth(), src.getHeight());
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  /external/swiftshader/src/OpenGL/libGL/
Context.cpp 137 mTexture2DZero = new Texture2D(0);
138 mProxyTexture2DZero = new Texture2D(0);
1148 Texture2D *Context::getTexture2D(GLenum target)
1152 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D));
1156 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, PROXY_TEXTURE_2D));
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageSamplingInstance.cpp     [all...]
vktPipelineImageUtil.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp 933 vector<glu::Texture2D*> m_textures2d;
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es31fShaderImageLoadStoreTests.cpp 301 static inline tcu::Texture2D* newOneLevelTexture2D (const tcu::TextureFormat& format, int w, int h)
303 tcu::Texture2D* const res = new tcu::Texture2D(format, w, h);
612 const SharedPtr<tcu::Texture2D> m_tex2D;
623 , m_tex2D (type == TEXTURETYPE_2D ? SharedPtr<tcu::Texture2D> (newOneLevelTexture2D (format, w, h)) : SharedPtr<tcu::Texture2D>())
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  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp 515 glu::Texture2D* m_texture;
532 vector<glu::Texture2D*> m_textures;
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  /external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp 515 glu::Texture2D* m_texture;
532 vector<glu::Texture2D*> m_textures;
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  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp 148 mTexture2DZero = new Texture2D(0);
1073 Texture2D *Context::getTexture2D()
1075 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D));
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libGLES_CM.cpp 769 es1::Texture2D *texture = context->getTexture2D();
842 es1::Texture2D *texture = context->getTexture2D();
955 es1::Texture2D *texture = context->getTexture2D();
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