/external/eigen/Eigen/src/Geometry/ |
EulerAngles.h | 46 typedef Matrix<typename Derived::Scalar,2,1> Vector2; 64 Scalar s2 = Vector2(coeff(j,i), coeff(k,i)).norm(); 69 Scalar s2 = Vector2(coeff(j,i), coeff(k,i)).norm(); 90 Scalar c2 = Vector2(coeff(i,i), coeff(i,j)).norm();
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Rotation2D.h | 52 typedef Matrix<Scalar,2,1> Vector2; 109 EIGEN_DEVICE_FUNC Vector2 operator* (const Vector2& vec) const
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
eigen.h | 14 using Vector2 = Vector<T, 2>;
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/frameworks/base/libs/hwui/ |
PathTessellator.cpp | 92 inline static Vector2 totalOffsetFromNormals(const Vector2& normalA, const Vector2& normalB) { 131 inline void scaleOffsetForStrokeWidth(Vector2& offset) const { 145 inline Vector2 deriveAAOffset(const Vector2& offset) const { 146 return (Vector2){offset.x * 0.5f * inverseScaleX, offset.y * 0.5f * inverseScaleY}; 215 Vector2 lastNormal = {current->y - last->y, last->x - current->x}; 219 Vector2 nextNormal = {next->y - current->y, current->x - next->x}; 222 Vector2 totalOffset = totalOffsetFromNormals(lastNormal, nextNormal) [all...] |
Vertex.h | 48 static inline void set(Vertex* vertex, Vector2 val) {
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/external/replicaisland/src/com/replica/replicaisland/ |
CollisionVolume.java | 55 public abstract boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, 56 Vector2 otherPosition, FlipInfo otherFlip);
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NPCAnimationComponent.java | 125 final Vector2 velocity = parentObject.getVelocity(); 137 final Vector2 velocity = parentObject.getVelocity(); 148 final Vector2 velocity = parentObject.getVelocity(); 158 final Vector2 velocity = parentObject.getVelocity(); 193 final Vector2 velocity = parentObject.getVelocity(); 219 final Vector2 velocity = parentObject.getVelocity(); 256 final Vector2 velocity = parentObject.getVelocity(); 292 final Vector2 velocity = parentObject.getVelocity(); 303 final Vector2 velocity = parentObject.getVelocity(); 321 final Vector2 velocity = parentObject.getVelocity() [all...] |
HudSystem.java | 68 private Vector2 mFlyButtonLocation; 72 private Vector2 mStompButtonLocation; 75 private Vector2 mMovementSliderBaseLocation; 76 private Vector2 mMovementSliderButtonLocation; 85 private Vector2 mCoinLocation; 86 private Vector2 mRubyLocation; 93 private Vector2 mFPSLocation; 104 mFlyButtonLocation = new Vector2(); 105 mStompButtonLocation = new Vector2(); 106 mCoinLocation = new Vector2(); [all...] |
AttackAtDistanceComponent.java | 27 private Vector2 mDistance; 32 mDistance = new Vector2();
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PopOutComponent.java | 34 private Vector2 mDistance; 45 mDistance = new Vector2();
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GameObjectManager.java | 42 private Vector2 mCameraFocus; 55 mCameraFocus = new Vector2(); 116 final Vector2 position = gameObject.getPosition();
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LauncherComponent.java | 30 private Vector2 mLaunchDirection; 41 mLaunchDirection = new Vector2(); 124 final Vector2 position = parentObject.getPosition();
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DebugSystem.java | 34 private Vector2 mWorkVector; 48 mWorkVector = new Vector2();
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MotionBlurComponent.java | 31 public Vector2 position = new Vector2();
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DynamicCollisionComponent.java | 45 mBoundingVolume.setCenter(Vector2.ZERO);
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InputXY.java | 53 public final void setVector(Vector2 vector) {
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SimplePhysicsComponent.java | 43 final Vector2 impulse = parentObject.getImpulse();
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GameObjectFactory.java | [all...] |
LifetimeComponent.java | 30 private Vector2 mHotSpotTestPoint; 40 mHotSpotTestPoint = new Vector2();
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RenderSystem.java | 53 public void scheduleForDraw(DrawableObject object, Vector2 position, int priority, boolean cameraRelative) { 104 public void set(DrawableObject drawable, Vector2 position, int priority, boolean isCameraRelative) {
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PatrolComponent.java | 40 Vector2 mWorkingVector; 41 Vector2 mWorkingVector2; 46 mWorkingVector = new Vector2(); 47 mWorkingVector2 = new Vector2();
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/external/eigen/unsupported/Eigen/src/EulerAngles/ |
EulerSystem.h | 187 typedef Matrix<Scalar,2,1> Vector2; 190 Scalar c2 = Vector2(mat(I,I), mat(I,J)).norm(); 215 typedef Matrix<Scalar,2,1> Vector2; 226 Scalar s2 = Vector2(mat(J,I), mat(K,I)).norm(); 231 Scalar s2 = Vector2(mat(J,I), mat(K,I)).norm();
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/external/google-benchmark/src/ |
stat.h | 23 class Vector2; 159 static inline Vector2<SType> Sqr(const Vector2<SType> &dat) { 183 static inline Vector2<SType> Sqrt(const Vector2<SType> &dat) { 185 return Max(dat, Vector2<SType>()).Sqrt();
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/external/libcxx/utils/google-benchmark/src/ |
stat.h | 23 class Vector2; 155 static inline Vector2<SType> Sqr(const Vector2<SType> &dat) { 179 static inline Vector2<SType> Sqrt(const Vector2<SType> &dat) { 181 return Max(dat, Vector2<SType>()).Sqrt();
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/external/eigen/demos/mandelbrot/ |
mandelbrot.cpp | 43 typedef Eigen::Array<Real, 2, 1> Vector2; 44 Vector2 start(widget->center.x() - widget->xradius, widget->center.y() - yradius); 45 Vector2 step(2*widget->xradius/img_width, 2*yradius/img_height);
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