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  /external/trappy/trappy/plotter/
BarPlot.py 85 def plot_axis(self, axis, series_list, permute, concat, args_to_forward):
86 """Internal Method called to plot data (series_list) on a given axis"""
106 line_2d_list = axis.bar(
118 axis.set_title(self.make_title(constraint, pivot, permute, concat))
StaticPlot.py 186 """Generates a title string for an axis"""
200 A handle is returned from a plot on an axis
201 e.g. Line2D from axis.plot()
219 """Determine what data to plot on which axis"""
257 # Group constraints/series with the axis they are to be plotted on
260 axis = self._layout.get_axis(constraint.trace_index if concat else i)
261 figure_data[axis].append((constraint, pivot))
263 # Plot each axis
264 for axis, series_list in figure_data.iteritems():
266 axis,
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  /external/skia/src/effects/
SkColorMatrix.cpp 95 void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) {
100 this->setSinCos(axis, S, C);
103 void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine) {
104 SkASSERT((unsigned)axis < 3);
111 const uint8_t* index = gRotateIndex + axis * 4;
120 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) {
122 tmp.setRotate(axis, degrees)
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  /external/trappy/trappy/plotter/css/
EventPlot.css 69 .axis line, .axis path {
  /frameworks/support/compat/java/android/support/v4/view/
MotionEventCompat.java 557 * Get axis value for the first pointer index (may be an
560 * @param axis The axis identifier for the axis value to retrieve.
569 public static float getAxisValue(MotionEvent event, int axis) {
570 return event.getAxisValue(axis);
574 * Returns the value of the requested axis for the given pointer <em>index</em>
577 * @param axis The axis identifier for the axis value to retrieve
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  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_gamecontroller.h 68 * Get the SDL joystick layer binding for this controller button/axis mapping
76 int axis; member in union:SDL_GameControllerButtonBind::__anon60897
104 * aX - axis X of the joystick
105 * Buttons can be used as a controller axis and vice versa.
225 * turn this string into a axis mapping
230 * turn this axis enum into a string mapping
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
242 * Get the current state of an axis control on a game controller.
246 * The axis indices start at index 0
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  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_gamecontroller.h 68 * Get the SDL joystick layer binding for this controller button/axis mapping
76 int axis; member in union:SDL_GameControllerButtonBind::__anon61006
104 * aX - axis X of the joystick
105 * Buttons can be used as a controller axis and vice versa.
225 * turn this string into a axis mapping
230 * turn this axis enum into a string mapping
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
242 * Get the current state of an axis control on a game controller.
246 * The axis indices start at index 0
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  /prebuilts/misc/windows/sdl2/include/
SDL_gamecontroller.h 68 * Get the SDL joystick layer binding for this controller button/axis mapping
76 int axis; member in union:SDL_GameControllerButtonBind::__anon61085
104 * aX - axis X of the joystick
105 * Buttons can be used as a controller axis and vice versa.
225 * turn this string into a axis mapping
230 * turn this axis enum into a string mapping
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
242 * Get the current state of an axis control on a game controller.
246 * The axis indices start at index 0
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  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_gamecontroller.h 68 * Get the SDL joystick layer binding for this controller button/axis mapping
76 int axis; member in union:SDL_GameControllerButtonBind::__anon61179
104 * aX - axis X of the joystick
105 * Buttons can be used as a controller axis and vice versa.
225 * turn this string into a axis mapping
230 * turn this axis enum into a string mapping
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
242 * Get the current state of an axis control on a game controller.
246 * The axis indices start at index 0
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  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
RVCVRecordActivity.java 171 * @param axis SensorManager.AXIS_X or SensorManager.AXIS_Y or SensorManager.AXIS_Z
173 private void notifyPrompt(int axis) {
178 message("Manipulate the device in " + axisName.charAt(axis - 1) +
179 " axis (as illustrated) about the pattern.");
190 * Switch to a different axis for display and logging
191 * @param axis
193 private void switchAxis(int axis) {
198 if (axis >=SensorManager.AXIS_X && axis <=SensorManager.AXIS_Z) {
199 imageView.setImageResource(prompts[axis-1])
201 mRVSensorLogger.updateRegister(mCoverManager.getAxis(axis), axis); local
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  /external/apache-xml/src/main/java/org/apache/xpath/axes/
OneStepIteratorForward.java 40 /** The traversal axis from where the nodes will be filtered. */
65 * @param axis One of the org.apache.xml.dtm.Axis integers.
69 public OneStepIteratorForward(int axis)
73 m_axis = axis;
147 * Returns the axis being iterated, if it is known.
149 * @return Axis.CHILD, etc., or -1 if the axis is not known or is of multiple
  /external/freetype/src/autofit/
afindic.c 101 *stdHW = metrics->axis[AF_DIMENSION_VERT].standard_width;
104 *stdVW = metrics->axis[AF_DIMENSION_HORZ].standard_width;
  /external/pdfium/third_party/freetype/include/freetype/
ftmm.h 44 /* setting design axis coordinates. */
61 /* A simple structure used to model a given axis in design space for */
67 /* name :: The axis's name. */
69 /* minimum :: The axis's minimum design coordinate. */
71 /* maximum :: The axis's maximum design coordinate. */
101 /* axis :: A table of axis descriptors. */
107 FT_MM_Axis axis[T1_MAX_MM_AXIS]; member in struct:FT_Multi_Master_
118 /* A simple structure used to model a given axis in design space for */
122 /* name :: The axis's name. *
215 FT_Var_Axis* axis; member in struct:FT_MM_Var_
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  /prebuilts/misc/darwin-x86_64/freetype/include/freetype2/
ftmm.h 44 /* setting design axis coordinates. */
61 /* A simple structure used to model a given axis in design space for */
67 /* name :: The axis's name. */
69 /* minimum :: The axis's minimum design coordinate. */
71 /* maximum :: The axis's maximum design coordinate. */
101 /* axis :: A table of axis descriptors. */
107 FT_MM_Axis axis[T1_MAX_MM_AXIS]; member in struct:FT_Multi_Master_
118 /* A simple structure used to model a given axis in design space for */
122 /* name :: The axis's name. *
215 FT_Var_Axis* axis; member in struct:FT_MM_Var_
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  /prebuilts/misc/windows/sdl2/test/
testgamecontroller.c 32 ControllerAxisName(const SDL_GameControllerAxis axis)
34 switch (axis)
140 SDL_Texture *background, *button, *axis; local
178 axis = LoadTexture(screen, "axis.bmp", SDL_TRUE);
180 if (!background || !button || !axis) {
186 SDL_SetTextureColorMod(axis, 10, 255, 21);
230 SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
234 SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
controllermap.c 44 int axis, button, hat, hat_value; member in struct:MappingStep
104 SDL_Texture *background, *button, *axis, *marker; local
139 /* Create a window to display joystick axis position */
157 axis = LoadTexture(screen, "axis.bmp", SDL_TRUE);
190 step->axis = -1;
198 marker = axis;
238 if (steps[_s].axis == event.jaxis.axis) {
243 step->axis = event.jaxis.axis
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  /external/droiddriver/src/io/appium/droiddriver/scroll/
AccessibilityEventScrollStepStrategy.java 31 import io.appium.droiddriver.scroll.Direction.Axis;
119 if (detectEnd(event, direction.axis())) {
136 protected boolean detectEnd(AccessibilityEvent event, Axis axis) {
145 if (axis == Axis.VERTICAL) {
147 } else if (axis == Axis.HORIZONTAL) {
216 protected boolean detectEnd(AccessibilityEvent event, Axis axis) {
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StepBasedScroller.java 29 import io.appium.droiddriver.scroll.Direction.Axis;
44 private final Axis axis; field in class:StepBasedScroller
54 * @param axis the axis this scroller can scroll
61 public StepBasedScroller(int maxScrolls, long perScrollTimeoutMillis, Axis axis,
65 this.axis = axis;
72 * perScrollTimeoutMillis, vertical axis, not startFromBegining
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  /frameworks/native/libs/input/
InputDevice.cpp 170 int32_t axis, uint32_t source) const {
174 if (range.axis == axis && range.source == source) {
185 void InputDeviceInfo::addMotionRange(int32_t axis, uint32_t source, float min, float max,
187 MotionRange range = { axis, source, min, max, flat, fuzz, resolution };
  /hardware/libhardware/modules/input/evdev/
InputHub.cpp 107 virtual bool hasRelativeAxis(int32_t axis) const override;
108 virtual bool hasAbsoluteAxis(int32_t axis) const override;
115 virtual const AbsoluteAxisInfo* getAbsoluteAxisInfo(int32_t axis) const override;
116 virtual status_t getAbsoluteAxisValue(int32_t axis, int32_t* outValue) const override;
253 for (int32_t axis = 0; axis < ABS_MAX; ++axis) {
254 if (testBit(axis, mAbsBitmask)) {
256 if (TEMP_FAILURE_RETRY(ioctl(mFd, EVIOCGABS(axis), &info))) {
258 axis, mPath.c_str(), mFd, errno)
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  /frameworks/native/include/input/
InputDevice.h 66 int32_t axis; member in struct:android::InputDeviceInfo::MotionRange
91 const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
94 void addMotionRange(int32_t axis, uint32_t source,
  /external/autotest/client/cros/camera/
camera_utils.py 11 return np.expand_dims(x, axis=0)
  /external/skia/include/core/
SkFontArguments.h 18 SkFourByteTag axis; member in struct:SkFontArguments::VariationPosition::Coordinate
25 struct Axis {
43 SkFontArguments& setAxes(const Axis* axes, int axisCount) {
52 * Any axis not specified will use the default value.
53 * Any specified axis not actually present in the font will be ignored.
67 const Axis* getAxes(int* axisCount) const {
69 return reinterpret_cast<const Axis*>(fVariationDesignPosition.coordinates);
  /external/skia/src/core/
SkFontDescriptor.cpp 73 SkAutoSTMalloc<4, SkFixed> axis; local
89 axis.reset(axisCount);
91 axis[i] = read_uint(stream);
111 skstd::make_unique<SkMemoryStream>(data), index, axis, axisCount);
  /external/skia/src/utils/
SkCamera.cpp 215 SkUnit3D axis, zenith, cross; local
217 // construct a orthonormal basis of cross (x), zenith (y), and axis (z)
218 fAxis.normalize(&axis);
221 SkScalar dot = SkUnit3D::Dot(*SkTCast<const SkUnit3D*>(&fZenith), axis);
223 zenith.fX = fZenith.fX - dot * axis.fX;
224 zenith.fY = fZenith.fY - dot * axis.fY;
225 zenith.fZ = fZenith.fZ - dot * axis.fZ;
230 SkUnit3D::Cross(axis, zenith, &cross);
238 // Looking along the view axis we have:
248 // So this does a z-shear along the view axis based on the observer's x and y values
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