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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 662 virtual void clearColor (float red, float green, float blue, float alpha);
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  /external/deqp/modules/egl/
teglRenderTests.cpp 522 gl.clearColor(color.x(), color.y(), color.z(), color.w());
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teglGLES2SharedRenderingPerfTests.cpp 663 m_gl.clearColor(0.75f, 0.6f, 0.5f, 1.0f);
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teglGLES2SharingThreadedTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 908 context.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
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es2fRasterizationTests.cpp 201 gl.clearColor (0, 0, 0, 1);
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  /external/deqp/modules/gles31/functional/
es31fUniformLocationTests.cpp 236 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
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es31fGeometryShaderTests.cpp     [all...]
es31fDrawTests.cpp 908 ctx.clearColor(0, 0, 0, 1);
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es31fLayoutBindingTests.cpp 622 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
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es31fTextureGatherTests.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1.h     [all...]
  /external/deqp/modules/gles3/performance/
es3pBufferDataUploadTests.cpp     [all...]
es3pDepthTests.cpp 571 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
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  /external/deqp/modules/gles3/functional/
es3fDrawTests.cpp 748 ctx.clearColor(0, 0, 0, 1);
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es3fShaderDerivateTests.cpp 724 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
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es3fTextureUnitTests.cpp     [all...]
es3fRasterizationTests.cpp 366 gl.clearColor (0, 0, 0, 1);
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  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp     [all...]
glsUniformBlockCase.cpp     [all...]
glsVertexArrayTests.cpp 1156 m_ctx.clearColor(0.0, 0.0, 0.0, 1.0);
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  /external/skia/src/gpu/gl/
GrGLTestInterface.h 40 virtual GrGLvoid clearColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {}
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  /external/deqp/framework/opengl/wrapper/
glwInitGL43.inl 49 gl->clearColor = (glClearColorFunc) loader->get("glClearColor");
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glwInitGL44.inl 56 gl->clearColor = (glClearColorFunc) loader->get("glClearColor");
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glwInitGL45.inl 59 gl->clearColor = (glClearColorFunc) loader->get("glClearColor");
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