/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 283 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 659 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 863 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawNegativeViewportHeightTests.cpp | 264 const VkClearColorValue clearColor = makeClearValueColorF32(0.0f, 0.0f, 0.0f, 1.0f).color; 268 vk.cmdClearColorImage(*cmdBuffer, m_colorTargetImage->object(), VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &subresourceRange);
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
vktGeometryTestsUtil.cpp | 618 const tcu::Vec4& clearColor) 620 const VkClearValue clearValue = makeClearValueColor(clearColor);
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
vktSynchronizationUtil.cpp | 313 const tcu::Vec4& clearColor) 315 const VkClearValue clearValue = makeClearValueColor(clearColor); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationCommonEdgeTests.cpp | 406 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); 408 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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vktTessellationGeometryGridRenderTests.cpp | 589 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); 591 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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vktTessellationGeometryPassthroughTests.cpp | 554 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); 556 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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vktTessellationMiscDrawTests.cpp | 258 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); 260 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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vktTessellationPrimitiveDiscardTests.cpp | 510 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); 512 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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vktTessellationShaderInputOutputTests.cpp | 154 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); 156 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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vktTessellationWindingTests.cpp | 436 const tcu::Vec4 clearColor = tcu::RGBA::red().toVec(); 438 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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/external/deqp/framework/platform/null/ |
tcuNullRenderContext.cpp | 640 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); // black 692 tcu::clear(targetRectAccess, clearColor);
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/external/deqp/modules/egl/ |
teglImageUtil.cpp | 442 GLU_CHECK_GLW_CALL(gl, clearColor(1.0f, 1.0f, 0.0f, 1.0f)); 457 GLU_CHECK_GLW_CALL(gl, clearColor(colorValues[ndx].x(), colorValues[ndx].y(), colorValues[ndx].z(), colorValues[ndx].w()));
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teglPreservingSwapTests.cpp | 223 m_gl.clearColor(0.5f, 0.5f, 0.5f, 1.0f); 315 gl.clearColor(red, green, blue, alpha);
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teglMutableRenderBufferTests.cpp | 205 m_gl.clearColor((float)color/255.f, (float)color/255.f, (float)color/255.f, (float)color/255.f);
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/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 328 context.clearColor(1.0f, 0.0f, 0.0f, 1.0f); 347 context.clearColor(1.0f, 0.0f, 0.0f, 1.0f);
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es2fColorClearTest.cpp | 150 gl.clearColor(float(r)/255.0f, float(g)/255.0f, float(b)/255.0f, float(a)/255.0f);
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/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 331 context.clearColor(1.0f, 0.0f, 0.0f, 1.0f); 350 context.clearColor(1.0f, 0.0f, 0.0f, 1.0f);
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es3fColorClearTest.cpp | 150 gl.clearColor(float(r)/255.0f, float(g)/255.0f, float(b)/255.0f, float(a)/255.0f);
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es3fShaderFragDataTests.cpp | 188 gl.clearColor (1.0f, 0.0f, 0.0f, 1.0f);
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/external/deqp/modules/gles31/functional/ |
es31fShaderHelperInvocationTests.cpp | 434 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 633 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
vktDynamicStateDSTests.cpp | 297 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; 298 beginRenderPassWithClearColor(clearColor); 301 void beginRenderPassWithClearColor (const vk::VkClearColorValue &clearColor) 311 vk::VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &subresourceRangeImage); [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 38 dst->clearColor = src.clearColor;
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/external/deqp/modules/glshared/ |
glsLifetimeTests.cpp | 200 gl.clearColor(0.0, 0.0, 0.0, 1.0); 219 GLU_CHECK_CALL_ERROR(gl.clearColor(r1, g1, b1, a1), gl.getError()); 223 gl.clearColor(r2, g2, b2, a2); 701 gl().clearColor(0, 0, 0, 1); [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
api.h | 564 /// @param clearColor - color use for clearing render targets 572 const float clearColor[4],
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