/external/deqp/modules/gles2/functional/ |
es2fPolygonOffsetTests.cpp | 256 PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize); 267 PolygonOffsetTestCase::PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize) 269 , m_internalFormat (internalFormat) 340 UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName); 345 UsageTestCase::UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName) 346 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200) 456 UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName); 463 UsageDisplacementTestCase::UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName) 464 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200) 581 UsagePositiveNegativeTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName) [all...] |
es2fRboStateQueryTests.cpp | 202 GLenum internalFormat; 213 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 1, 1); 242 GLenum internalFormat; 252 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 1, 1);
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/external/deqp/modules/gles3/functional/ |
es3fPolygonOffsetTests.cpp | 259 PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize); 270 PolygonOffsetTestCase::PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize) 272 , m_internalFormat (internalFormat) 343 UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName); 348 UsageTestCase::UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName) 349 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200) 459 UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName); 466 UsageDisplacementTestCase::UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName) 467 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200) 584 UsagePositiveNegativeTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName) [all...] |
es3fFboStateQueryTests.cpp | 501 GLenum internalFormat; 537 const GLenum colorFormat = requiredColorformats[ndx].internalFormat; 637 virtual void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLint bitsB, GLint bitsA) = DE_NULL; 639 virtual void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bitsS) = DE_NULL; 652 GLenum internalFormat; 664 testColorAttachment(colorAttachments[ndx].internalFormat, GL_COLOR_ATTACHMENT0, colorAttachments[ndx].bitsR, colorAttachments[ndx].bitsG, colorAttachments[ndx].bitsB, colorAttachments[ndx].bitsA); 670 GLenum internalFormat; 683 testDepthAttachment(depthAttachments[ndx].internalFormat, depthAttachments[ndx].attachment, depthAttachments[ndx].dbits, depthAttachments[ndx].sbits); 698 void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLint bitsB, GLint bitsA) 703 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128) [all...] |
es3fTextureFormatTests.cpp | 70 Texture2DFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height); 104 Texture2DFormatCase::Texture2DFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height) 107 , m_format (internalFormat) 226 TextureCubeFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height); 267 TextureCubeFormatCase::TextureCubeFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height) 270 , m_format (internalFormat) 421 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers); 462 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers) 465 , m_format (internalFormat) 573 Texture3DFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int depth) [all...] |
es3fRboStateQueryTests.cpp | 220 GLenum internalFormat; 256 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 128, 128); 285 GLenum internalFormat; 299 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 128, 128);
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es3fTextureSwizzleTests.cpp | 80 Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA); 103 Texture2DSwizzleCase::Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA) 105 , m_internalFormat (internalFormat) 239 deUint32 internalFormat; 334 deUint32 intFormat = formats[fmtNdx].internalFormat;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
intel_tex_copy.c | 53 const GLenum internalFormat = intelImage->base.Base.InternalFormat; 76 __func__, intelImage->mt, irb, internalFormat);
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intel_fbo.c | 249 intel_renderbuffer_format(struct gl_context * ctx, GLenum internalFormat) 253 switch (internalFormat) { 261 internalFormat, 281 GLenum internalFormat, 298 _mesa_enum_to_string(internalFormat), 321 GLenum internalFormat, 324 rb->Format = intel_renderbuffer_format(ctx, internalFormat); 325 return intel_alloc_private_renderbuffer_storage(ctx, rb, internalFormat, width, height); 390 rb->InternalFormat = image->internal_format; 409 GLenum internalFormat, GLuint width, GLuint height [all...] |
/external/mesa3d/src/mesa/main/ |
histogram.c | 110 _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) 119 _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
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teximage.h | 134 GLint border, GLenum internalFormat, 142 GLenum internalFormat, GLenum format, GLenum type); 208 GLenum internalFormat); 214 GLenum internalFormat); 220 _mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat); 263 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat, 269 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat, 275 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat, 281 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, 334 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, [all...] |
colortab.c | 42 _mesa_ColorTable( GLenum target, GLenum internalFormat, 64 _mesa_CopyColorTable(GLenum target, GLenum internalformat,
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/external/deqp/modules/gles31/functional/ |
es31fSRGBDecodeTests.cpp | 201 , internalFormat (groupInternalFormat) {} 207 const tcu::TextureFormat internalFormat; 404 const tcu::TextureFormat internalFormat, 445 const tcu::TextureFormat internalFormat, 455 , m_source (context.getRenderContext(), glu::getInternalFormat(internalFormat), width, height) 457 , m_internalFormat (internalFormat) 857 SRGBTestCase (Context& context, const char* name, const char* description, const tcu::TextureFormat internalFormat); 930 SRGBTestCase::SRGBTestCase (Context& context, const char* name, const char* description, const tcu::TextureFormat internalFormat) 937 , m_internalFormat (internalFormat) [all...] |
/external/deqp/modules/egl/ |
teglImageUtil.hpp | 80 de::MovePtr<ImageSource> createTextureImageSource (eglw::EGLenum source, glw::GLenum internalFormat, glw::GLenum format, glw::GLenum type, bool useTexLevel0 = false);
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teglImageUtil.cpp | 181 TextureImageSource (GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : m_internalFormat(internalFormat), m_format(format), m_type(type), m_useTexLevel0(useTexLevel0) {} 272 Texture2DImageSource (GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : TextureImageSource(internalFormat, format, type, useTexLevel0) {} 291 TextureCubeMapImageSource (EGLenum source, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : TextureImageSource(internalFormat, format, type, useTexLevel0), m_source(source) {} 536 MovePtr<ImageSource> createTextureImageSource (EGLenum source, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) 539 return MovePtr<ImageSource>(new Texture2DImageSource(internalFormat, format, type, useTexLevel0)); 541 return MovePtr<ImageSource>(new TextureCubeMapImageSource(source, internalFormat, format, type, useTexLevel0));
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teglImageTests.cpp | 319 MovePtr<ImageSource> getImageSource (EGLint target, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) 331 return createTextureImageSource(target, internalFormat, format, type, useTexLevel0); 335 return createRenderbufferImageSource(internalFormat); 339 return createAndroidNativeImageSource(internalFormat); 347 CreateImageGLES2 (EglTestContext& eglTestCtx, EGLint target, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0 = false) 348 : ImageTestCase (eglTestCtx, ApiType::es(2, 0), string("create_image_gles2_") + getTargetName(target) + "_" + getStorageName(internalFormat) + (useTexLevel0 ? "_level0_only" : ""), "Create EGLImage from GLES2 object") 349 , m_source (getImageSource(target, internalFormat, format, type, useTexLevel0)) 350 , m_internalFormat (internalFormat)
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/external/mesa3d/src/glx/apple/ |
apple_cgl.h | 71 GLenum internalFormat,
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/external/skia/tools/gpu/gl/ |
GLTestContext.h | 38 GrGLint createTextureRectangle(int width, int height, GrGLenum internalFormat,
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_fbo.c | 65 GLenum internalFormat, 76 if (internalFormat == GL_RGBA16_SNORM) { 85 format = st_choose_renderbuffer_format(st, internalFormat, 0); 111 GLenum internalFormat, 125 strb->Base._BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); 129 return st_renderbuffer_alloc_sw_storage(ctx, rb, internalFormat, 142 internalFormat = _mesa_get_linear_internalformat(internalFormat); 165 format = st_choose_renderbuffer_format(st, internalFormat, i); 173 format = st_choose_renderbuffer_format(st, internalFormat, 0) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 265 void GLContext::texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data) 267 m_wrapper->glTexImage1D(target, level, internalFormat, width, border, format, type, data); 270 void GLContext::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data) 272 m_wrapper->glTexImage2D(target, level, internalFormat, width, height, border, format, type, data); 275 void GLContext::texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) 277 m_wrapper->glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, data); 295 void GLContext::copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border) 302 << glu::getTextureFormatStr(internalFormat) << ", " 308 m_context.getFunctions().copyTexImage1D(target, level, internalFormat, offset.x()+x, offset.y()+y, width, border); 311 void GLContext::copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border [all...] |
/device/generic/goldfish-opengl/system/renderControl_enc/ |
renderControl_entry.cpp | 20 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat); 43 uint32_t rcCreateColorBufferDMA(uint32_t width, uint32_t height, GLenum internalFormat, int frameworkFormat); 124 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat) 127 return ctx->rcCreateColorBuffer(ctx, width, height, internalFormat); 262 uint32_t rcCreateColorBufferDMA(uint32_t width, uint32_t height, GLenum internalFormat, int frameworkFormat) 265 return ctx->rcCreateColorBufferDMA(ctx, width, height, internalFormat, frameworkFormat);
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/external/mesa3d/docs/specs/ |
MESA_ycbcr_texture.spec | 62 Accepted by the <internalFormat> and <format> parameters of 119 * The value of internalformat and format may be YCBCR_MESA to 136 * The value of internalformat and format can not be YCBCR_MESA. 176 INVALID_ENUM is generated by TexImage2D if <internalFormat> is 180 <internalFormat> is not MESA_YCBCR. 183 <internalFormat> is MESA_YCBCR and <border> is not zero.
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/frameworks/base/libs/hwui/renderthread/ |
OpenGLPipeline.cpp | 374 static PixelFormat internalFormatToPixelFormat(GLint internalFormat) { 375 switch (internalFormat) { 387 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat); 405 GLint format, type, internalFormat; 407 needSRGB && hasLinearBlending, &internalFormat, &format, &type); 409 PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat);
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktSampleVerifierUtil.hpp | 74 const tcu::FloatFormat& internalFormat, 104 tcu::FloatFormat internalFormat,
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/frameworks/base/libs/hwui/font/ |
CacheTexture.cpp | 186 GLint internalFormat = mFormat; 188 internalFormat = mCaches.rgbaInternalFormat(); 191 mTexture.resize(mWidth, mHeight, internalFormat, mFormat);
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