/external/lisa/libs/utils/android/ |
surfaceflinger.py | 103 self.layers = { } 127 self.layers[layer_name] = current_layer
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/external/drm_hwcomposer/ |
drmcomposition.h | 38 std::vector<DrmHwcLayer> layers; member in struct:android::DrmCompositionDisplayLayersMap
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glworker.h | 45 int Composite(DrmHwcLayer *layers, DrmCompositionRegion *regions,
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drmcomposition.cpp | 85 map.layers.data(), map.layers.size(), map.geometry_changed);
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drmdisplaycomposition.h | 112 int SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed); 134 std::vector<DrmHwcLayer> &layers() { function in class:android::DrmDisplayComposition
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drmhwcomposer.h | 167 std::vector<DrmHwcLayer> layers; member in struct:android::DrmHwcDisplayContents
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/external/libopus/src/ |
mlp_train.h | 78 int layers; member in struct:__anon24173
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/external/skia/src/gpu/vk/ |
GrVkFramebuffer.cpp | 40 createInfo.layers = 1;
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/compatibility/cdd/9_security-model/ |
9_14_automotive-system-isolation.md | 8 Android framework layers to prevent malicious or unintentional interaction with
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/frameworks/base/packages/SettingsLib/src/com/android/settingslib/graph/ |
BluetoothDeviceLayerDrawable.java | 45 private BluetoothDeviceLayerDrawable(@NonNull Drawable[] layers) { 46 super(layers);
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
fd4_texture.c | 227 unsigned lvl, layers; local 267 layers = cso->u.tex.last_layer - cso->u.tex.first_layer + 1; 285 A4XX_TEX_CONST_3_DEPTH(layers) | 291 A4XX_TEX_CONST_3_DEPTH(layers / 6) |
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
fd5_texture.c | 225 unsigned lvl, layers; local 264 layers = cso->u.tex.last_layer - cso->u.tex.first_layer + 1; 293 A5XX_TEX_CONST_5_DEPTH(layers); 300 A5XX_TEX_CONST_5_DEPTH(layers / 6);
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/frameworks/native/libs/nativewindow/include/android/ |
hardware_buffer.h | 142 uint32_t layers; // number of images member in struct:AHardwareBuffer_Desc
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/hardware/qcom/display/msm8998/sdm/libs/core/ |
strategy.cpp | 138 // Mark all application layers for GPU composition. Find GPU target buffer and store its index for 142 layer_stack->layers.at(i)->composition = kCompositionGPU; 143 layer_stack->layers.at(i)->request.flags.request_flags = 0; // Reset layer request 150 Layer *gpu_target_layer = layer_stack->layers.at(hw_layers_info_->gpu_target_index);
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/hardware/qcom/display/sdm845/sdm/libs/core/ |
strategy.cpp | 138 // Mark all application layers for GPU composition. Find GPU target buffer and store its index for 142 layer_stack->layers.at(i)->composition = kCompositionGPU; 143 layer_stack->layers.at(i)->request.flags.request_flags = 0; // Reset layer request 150 Layer *gpu_target_layer = layer_stack->layers.at(hw_layers_info_->gpu_target_index);
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/hardware/qcom/display/msm8996/sdm/libs/core/ |
display_base.cpp | 150 std::vector<Layer *>layers = layer_stack->layers; local 156 uint32_t layer_count = UINT32(layers.size()); 157 while ((i < layer_count) && (layers.at(i)->composition != kCompositionGPUTarget)) { 169 Layer *gpu_target_layer = layers.at(gpu_target_index); 231 // Clean hw layers for reuse. 542 DumpImpl::AppendString(buffer, length, "\nNo hardware layers programmed"); 580 Layer *layer = hw_layers_.info.stack->layers.at(layer_index); 944 uint32_t layer_count = UINT32(layer_stack->layers.size()); 956 std::vector<Layer *> layers = layer_stack->layers local [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
LayerDrawable.java | 113 * Creates a new layer drawable with the list of specified layers. 115 * @param layers a list of drawables to use as layers in this new drawable, 118 public LayerDrawable(@NonNull Drawable[] layers) { 119 this(layers, null); 123 * Creates a new layer drawable with the specified list of layers and the 126 * @param layers The list of layers to add to this drawable. 129 LayerDrawable(@NonNull Drawable[] layers, @Nullable LayerState state) { 132 if (layers == null) 414 final ChildDrawable[] layers = mLayerState.mChildren; local 512 final ChildDrawable[] layers = mLayerState.mChildren; local 591 final ChildDrawable[] layers = mLayerState.mChildren; local 618 final ChildDrawable[] layers = mLayerState.mChildren; local [all...] |
/external/deqp/external/vulkancts/framework/vulkan/ |
vkQueryUtil.cpp | 316 bool isLayerSupported (const std::vector<VkLayerProperties>& layers, const RequiredLayer& required) 318 return isLayerSupported(layers.begin(), layers.end(), required);
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/external/mesa3d/src/mesa/state_tracker/ |
st_texture.c | 63 GLuint layers, 75 assert(layers == 6); 91 pt.array_size = layers; 107 * In OpenGL the number of 1D array texture layers is the "height" and 108 * the number of 2D array texture layers is the "depth". In Gallium the 109 * number of layers in an array texture is a separate 'array_size' field.
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/frameworks/native/libs/vr/libdvr/tests/ |
dvr_named_buffer-test.cpp | 44 ASSERT_EQ(desc1.layers, 1u); 49 ASSERT_EQ(desc2.layers, 1u); 70 ASSERT_EQ(desc3.layers, 1u);
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/hardware/interfaces/graphics/composer/2.1/vts/functional/ |
VtsHalGraphicsComposerTestUtils.cpp | 85 for (auto layer : resource.layers) { 150 ASSERT_TRUE(resourceIt->second.layers.insert(layer).second) 163 resourceIt->second.layers.erase(layer);
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/hardware/qcom/display/sdm845/sdm/libs/hwc/ |
hwc_tonemapper.cpp | 128 for (uint32_t i = 0; i < layer_stack->layers.size(); i++) { 130 Layer *layer = layer_stack->layers.at(i); 139 // When all layers are on FrameBuffer and if they do not update in the next draw cycle, 207 Layer *layer = layer_stack->layers.at(UINT32(session->layer_index_));
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/hardware/qcom/display/sdm845/sdm/libs/hwc2/ |
hwc_tonemapper.cpp | 137 for (uint32_t i = 0; i < layer_stack->layers.size(); i++) { 139 Layer *layer = layer_stack->layers.at(i); 148 // When all layers are on FrameBuffer and if they do not update in the next draw cycle, 220 Layer *layer = layer_stack->layers.at(UINT32(session->layer_index_));
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.h | 96 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; member in struct:vl_compositor_state 180 * reset all currently set layers 259 * render the layers to the frontbuffer
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/external/mesa3d/src/gallium/drivers/freedreno/ |
freedreno_batch_cache.c | 78 uint32_t width, height, layers; member in struct:key 328 DBG("%p: hash=0x%08x, %ux%u, %u layers, %u samples", batch, hash, 329 key->width, key->height, key->layers, key->samples); 375 key->layers = pfb->layers;
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