/external/fio/os/windows/ |
dobuild.cmd | 23 "%WIX%bin\light" -nologo -sice:ICE61 install.wixobj examples.wixobj -ext WixUIExtension -out %FIO_VERSION%-%FIO_ARCH%.msi
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/external/swiftshader/src/D3D8/ |
Direct3DStateBlock8.hpp | 53 void setLight(unsigned long index, const D3DLIGHT8 *light); 142 D3DLIGHT8 light[8]; member in class:D3D8::Direct3DStateBlock8
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/external/mesa3d/src/gallium/state_trackers/nine/ |
stateblock9.c | 74 FREE(state->ff.light); 317 dst->ff.light = REALLOC(dst->ff.light, 320 memset(&dst->ff.light[dst->ff.num_lights], 0, (num_lights - dst->ff.num_lights) * sizeof(D3DLIGHT9)); 322 * "dst->ff.light[i] = src->ff.light[i];" later, 326 dst->ff.light[i].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID; 335 src->ff.light = REALLOC(src->ff.light, 338 memset(&src->ff.light[src->ff.num_lights], 0, (num_lights - src->ff.num_lights) * sizeof(D3DLIGHT9)) [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 328 public void glLightf(int light, int pname, float param) { 329 mgl.glLightf(light, pname, param); 332 public void glLightfv(int light, int pname, float[] params, int offset) { 333 mgl.glLightfv(light, pname, params, offset); 336 public void glLightfv(int light, int pname, FloatBuffer params) { 337 mgl.glLightfv(light, pname, params); 340 public void glLightx(int light, int pname, int param) { 341 mgl.glLightx(light, pname, param); 344 public void glLightxv(int light, int pname, int[] params, int offset) { 345 mgl.glLightxv(light, pname, params, offset) [all...] |
/test/vts/tools/build/tasks/list/ |
vts_spec_file_list.mk | 19 test/vts/specification/hal/conventional/light/1.0/LightHalV1.vts \
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/device/google/accessory/demokit/app/src/com/google/android/DemoKit/ |
DemoKitActivity.java | 93 private int light; field in class:DemoKitActivity.LightMsg 95 public LightMsg(int light) { 96 this.light = light; 100 return light;
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/external/replicaisland/src/com/replica/replicaisland/ |
GLErrorLogger.java | 359 public void glLightf(int light, int pname, float param) { 360 ((GL10)mGL).glLightf(light, pname, param); 364 public void glLightfv(int light, int pname, FloatBuffer params) { 365 ((GL10)mGL).glLightfv(light, pname, params); 369 public void glLightfv(int light, int pname, float[] params, int offset) { 370 ((GL10)mGL).glLightfv(light, pname, params, offset); 374 public void glLightx(int light, int pname, int param) { 375 ((GL10)mGL).glLightx(light, pname, param); 379 public void glLightxv(int light, int pname, IntBuffer params) { 380 ((GL10)mGL).glLightxv(light, pname, params) [all...] |
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/ |
vr.rs | 58 float3 mLightRelitvePos = (float3) {0.f, 0.7071f, -0.7071f}; // light relitve to camera
115 float light = 1;
171 float lop = (ambient + diffuse * dot_prod) * light * opf;
172 light -= opf;
181 if (light > 0) {
274 float lop = (ambient + diffuse * dot_prod + specular * pow(spec, 10)) * light * opf;
275 light -= opf;
279 if (light <= 0) {
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.cpp | 173 light[i].enabled = false; 174 light[i].ambient = {0.0f, 0.0f, 0.0f, 1.0f}; 175 light[i].diffuse = {0.0f, 0.0f, 0.0f, 1.0f}; 176 light[i].specular = {0.0f, 0.0f, 0.0f, 1.0f}; 177 light[i].position = {0.0f, 0.0f, 1.0f, 0.0f}; 178 light[i].direction = {0.0f, 0.0f, -1.0f}; 179 light[i].attenuation = {1.0f, 0.0f, 0.0f}; 180 light[i].spotExponent = 0.0f; 181 light[i].spotCutoffAngle = 180.0f; 184 light[0].diffuse = {1.0f, 1.0f, 1.0f, 1.0f} [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DStateBlock9.hpp | 58 void setLight(unsigned long index, const D3DLIGHT9 *light); 164 D3DLIGHT9 light[8]; member in class:D3D9::Direct3DStateBlock9
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/frameworks/native/opengl/libagl/ |
Android.mk | 19 light.cpp.arm \
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light.cpp | 1 /* libs/opengles/light.cpp 21 #include "light.h" 27 #warning "light.cpp should not be compiled in thumb on ARM." 340 // now we can light our vertex as usual 381 // compute vertex-to-light vector 469 light_t& light = c->lighting.lights[i-GL_LIGHT0]; local 477 light.spotExp = param; 484 light.spotCutoff = param; 485 light.spotCutoffCosine = 493 light.attenuation[0] = param 524 light_t& light = c->lighting.lights[i-GL_LIGHT0]; local [all...] |
/development/ndk/platforms/android-9/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon2610
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/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/holiday/ |
HolidayBorderPanel.java | 377 Color light = getBackground().brighter().brighter().brighter(); local 389 topleft = light; 394 bottomright = light; 435 // light rectangle first. Otherwise, your eye picks up 436 // the discrepancy where the light rect. passes over 444 g.setColor(light);
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/external/walt/docs/ |
ChromeOS.md | 33 `PD_screen` and `PD_laser` are the light sensors (photodiodes), shading them or exposing to light should change their readings.
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/frameworks/base/opengl/java/android/opengl/ |
GLES11.java | 358 // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) 361 int light, 367 // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) 370 int light, 375 // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) 378 int light, 384 // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) 387 int light,
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11.java | 300 int light, 307 int light, 313 int light, 320 int light,
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES11.spec | 17 void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) 18 void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
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/prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon61275
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/prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon61676
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/prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon62129
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/prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon62585
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/prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon62993
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/prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon63453
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/prebuilts/ndk/r10/platforms/android-14/arch-arm/usr/include/android/ |
sensor.h | 123 float light; member in union:ASensorEvent::__anon63917
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