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  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp 918 const tcu::RenderTarget& renderTarget = m_renderCtx.getRenderTarget();
920 const int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH);
921 const int height = deMin32(renderTarget.getHeight(), VIEWPORT_HEIGHT);
922 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - width);
923 const int viewportY = rnd.getInt(0, renderTarget.getHeight() - height);
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glsUniformBlockCase.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/swr/
swr_state.cpp 72 state->blendState.renderTarget[target];
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  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 379 void translateCommand (const RenderCommand& src, RefRenderCommand& dst, const TestRenderTarget& renderTarget)
383 bool hasDepth = renderTarget.depthBits > 0;
384 bool hasStencil = renderTarget.stencilBits > 0;
399 dst.state.numStencilBits = renderTarget.stencilBits;
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es2fUniformApiTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 379 void translateCommand (const RenderCommand& src, RefRenderCommand& dst, const TestRenderTarget& renderTarget)
383 bool hasDepth = renderTarget.depthBits > 0;
384 bool hasStencil = renderTarget.stencilBits > 0;
399 dst.state.numStencilBits = renderTarget.stencilBits;
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es3fTextureMipmapTests.cpp 320 // Bail out if rendertarget is too small.
638 // Bail out if rendertarget is too small.
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es3fUniformApiTests.cpp     [all...]
  /external/swiftshader/src/Renderer/
Renderer.hpp 232 Surface *renderTarget[RENDERTARGETS];
  /external/vulkan-validation-layers/tests/
vkrenderframework.h 158 void AddRenderTarget(VkImageObj *renderTarget);
vkrenderframework.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiSmokeTests.cpp 314 const rr::RenderTarget renderTarget (colorBuffer);
323 renderTarget,
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  /external/deqp/external/vulkancts/modules/vulkan/
vktDrawUtil.cpp 337 const rr::RenderTarget renderTarget(referenceColorBuffer);
346 renderTarget,
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  /external/deqp/modules/internal/
ditFrameworkTests.cpp 759 const rr::RenderTarget renderTarget (colorAccess, dsAccess, dsAccess);
767 const rr::DrawCommand drawCmd (state, renderTarget, program, DE_LENGTH_OF_ARRAY(vertexAttribs), vertexAttribs, rr::PrimitiveList(rr::PRIMITIVETYPE_TRIANGLES, 3, 0));
  /external/swiftshader/src/OpenGL/libGL/
Image.cpp 47 Image::Image(Texture *parentTexture, GLsizei width, GLsizei height, sw::Format internalFormat, int multiSampleDepth, bool lockable, bool renderTarget)
49 , sw::Surface(getParentResource(parentTexture), width, height, multiSampleDepth, internalFormat, lockable, renderTarget)
  /external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp     [all...]
es31fCopyImageTests.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1.h 672 STDMETHOD(CopyFromRenderTarget)(const D2D1_POINT_2U *destPoint, ID2D1RenderTarget *renderTarget, const D2D1_RECT_U *srcRect) PURE;
686 STDMETHOD(CopyFromRenderTarget)(ID2D1Bitmap *This, const D2D1_POINT_2U *destPoint, ID2D1RenderTarget *renderTarget, const D2D1_RECT_U *srcRect) PURE;
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  /cts/tests/tests/graphics/src/android/graphics/cts/
BitmapTest.java     [all...]
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
state.h 325 // OUT: result color per rendertarget
796 SWR_RENDER_TARGET_BLEND_STATE renderTarget[SWR_NUM_RENDERTARGETS];
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backend.h     [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.h 218 bool renderTarget, GrGLTexture::TexParams* initialTexParams,
  /external/skia/src/gpu/vk/
GrVkGpuCommandBuffer.cpp 117 GrRenderTarget* GrVkGpuCommandBuffer::renderTarget() { return fRenderTarget; }
  /external/deqp/modules/egl/
teglRenderTests.cpp 421 const rr::RenderTarget renderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()),
439 renderTarget,
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  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktBasicDrawTests.cpp 490 const rr::RenderTarget renderTarget (colorBuffer);
501 renderTarget,
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