/external/deqp/modules/glshared/ |
glsShaderLibraryCase.cpp | 918 const tcu::RenderTarget& renderTarget = m_renderCtx.getRenderTarget(); 920 const int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH); 921 const int height = deMin32(renderTarget.getHeight(), VIEWPORT_HEIGHT); 922 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); 923 const int viewportY = rnd.getInt(0, renderTarget.getHeight() - height); [all...] |
glsUniformBlockCase.cpp | [all...] |
/external/mesa3d/src/gallium/drivers/swr/ |
swr_state.cpp | 72 state->blendState.renderTarget[target]; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 379 void translateCommand (const RenderCommand& src, RefRenderCommand& dst, const TestRenderTarget& renderTarget) 383 bool hasDepth = renderTarget.depthBits > 0; 384 bool hasStencil = renderTarget.stencilBits > 0; 399 dst.state.numStencilBits = renderTarget.stencilBits; [all...] |
es2fUniformApiTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilTests.cpp | 379 void translateCommand (const RenderCommand& src, RefRenderCommand& dst, const TestRenderTarget& renderTarget) 383 bool hasDepth = renderTarget.depthBits > 0; 384 bool hasStencil = renderTarget.stencilBits > 0; 399 dst.state.numStencilBits = renderTarget.stencilBits; [all...] |
es3fTextureMipmapTests.cpp | 320 // Bail out if rendertarget is too small. 638 // Bail out if rendertarget is too small. [all...] |
es3fUniformApiTests.cpp | [all...] |
/external/swiftshader/src/Renderer/ |
Renderer.hpp | 232 Surface *renderTarget[RENDERTARGETS];
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/external/vulkan-validation-layers/tests/ |
vkrenderframework.h | 158 void AddRenderTarget(VkImageObj *renderTarget);
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vkrenderframework.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiSmokeTests.cpp | 314 const rr::RenderTarget renderTarget (colorBuffer); 323 renderTarget, [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktDrawUtil.cpp | 337 const rr::RenderTarget renderTarget(referenceColorBuffer); 346 renderTarget, [all...] |
/external/deqp/modules/internal/ |
ditFrameworkTests.cpp | 759 const rr::RenderTarget renderTarget (colorAccess, dsAccess, dsAccess); 767 const rr::DrawCommand drawCmd (state, renderTarget, program, DE_LENGTH_OF_ARRAY(vertexAttribs), vertexAttribs, rr::PrimitiveList(rr::PRIMITIVETYPE_TRIANGLES, 3, 0));
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/external/swiftshader/src/OpenGL/libGL/ |
Image.cpp | 47 Image::Image(Texture *parentTexture, GLsizei width, GLsizei height, sw::Format internalFormat, int multiSampleDepth, bool lockable, bool renderTarget) 49 , sw::Surface(getParentResource(parentTexture), width, height, multiSampleDepth, internalFormat, lockable, renderTarget)
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/external/deqp/modules/gles31/functional/ |
es31fProgramUniformTests.cpp | [all...] |
es31fCopyImageTests.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d2d1.h | 672 STDMETHOD(CopyFromRenderTarget)(const D2D1_POINT_2U *destPoint, ID2D1RenderTarget *renderTarget, const D2D1_RECT_U *srcRect) PURE; 686 STDMETHOD(CopyFromRenderTarget)(ID2D1Bitmap *This, const D2D1_POINT_2U *destPoint, ID2D1RenderTarget *renderTarget, const D2D1_RECT_U *srcRect) PURE; [all...] |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
BitmapTest.java | [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
state.h | 325 // OUT: result color per rendertarget 796 SWR_RENDER_TARGET_BLEND_STATE renderTarget[SWR_NUM_RENDERTARGETS]; [all...] |
backend.h | [all...] |
/external/skia/src/gpu/gl/ |
GrGLGpu.h | 218 bool renderTarget, GrGLTexture::TexParams* initialTexParams,
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/external/skia/src/gpu/vk/ |
GrVkGpuCommandBuffer.cpp | 117 GrRenderTarget* GrVkGpuCommandBuffer::renderTarget() { return fRenderTarget; }
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 421 const rr::RenderTarget renderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()), 439 renderTarget, [all...] |
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktBasicDrawTests.cpp | 490 const rr::RenderTarget renderTarget (colorBuffer); 501 renderTarget, [all...] |