/frameworks/native/libs/vr/libvrflinger/ |
hardware_composer.h | 337 // Sets the display surfaces to compose the hardware layer stack. 339 std::vector<std::shared_ptr<DirectDisplaySurface>> surfaces); 386 // 1. Idle: no work to do (no visible surfaces). 418 // Reconfigures the layer stack if the display surfaces changed since the last
|
/hardware/intel/common/libva/va/ |
va.c | 841 VASurfaceID *surfaces, 857 surfaces, num_surfaces, 863 num_surfaces, surfaces); 865 dpy, width, height, format, num_surfaces, surfaces, [all...] |
va.h | 521 * If driver supports, application only needs to set scratch reference surfaces 522 * via VAPictureParameterBufferH264:ReferenceFrames. The scratch surfaces number is 527 * surfaces are used for reference frames will be fedback via VACodedBufferSegment [all...] |
va_trace.c | 58 * decode/encode or jpeg surfaces 205 * cause some side-effect, so only trace the needed surfaces 529 VASurfaceID *surfaces, /* out */ 544 if (surfaces) { 546 va_TraceMsg(trace_ctx, "\t\tsurfaces[%d] = 0x%08x\n", i, surfaces[i]); [all...] |
/external/vulkan-validation-layers/layers/ |
swapchain.cpp | 286 for (auto it = pInstance->surfaces.begin(); it != pInstance->surfaces.end(); it++) { 388 pInstance->surfaces[*pSurface] = &my_data->surfaceMap[*pSurface]; 438 pInstance->surfaces[*pSurface] = &my_data->surfaceMap[*pSurface]; 523 pInstance->surfaces[*pSurface] = &my_data->surfaceMap[*pSurface]; 609 pInstance->surfaces[*pSurface] = &my_data->surfaceMap[*pSurface]; [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
evergreen_compute.c | 611 struct pipe_surface **surfaces) 614 struct r600_surface **resources = (struct r600_surface **)surfaces; [all...] |
/external/mesa3d/src/gallium/drivers/ilo/ |
ilo_state.c | [all...] |
/cts/tests/camera/src/android/hardware/camera2/cts/ |
RobustnessTest.java | 110 List<Surface> surfaces = new ArrayList<>(); local 111 surfaces.add(surface); 122 surfaces, sessionListener, mHandler); [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
nvc0_context.c | 173 pipe_surface_reference(&nvc0->surfaces[s][i], NULL);
|
nvc0_state.c | [all...] |
/external/mesa3d/src/intel/vulkan/ |
genX_cmd_buffer.c | 282 * Compression for surfaces bound to the sampling engine." 307 /* We only allocate input attachment states for color surfaces. Compression 1766 struct anv_state surfaces = { 0, }, samplers = { 0, }; local [all...] |
/hardware/intel/img/psb_video/src/ |
psb_drv_video.h | 631 unsigned char *surfaces; /* surfaces, associated with this subpicture */ member in struct:object_subpic_s
|
/external/mesa3d/src/gallium/state_trackers/nine/ |
device9.c | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fClippingTests.cpp | 523 tcu::Surface* surfaces[2] = {&testSurface, &refSurface}; local 540 tcu::Surface& dstSurface = *surfaces[contextNdx]; 660 tcu::Surface* surfaces[2] = {&testSurface, &refSurface}; local 679 tcu::Surface& dstSurface = *surfaces[contextNdx]; 883 tcu::Surface* surfaces[2] = {&testSurface, &refSurface}; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fClippingTests.cpp | 526 tcu::Surface* surfaces[2] = {&testSurface, &refSurface}; local 543 tcu::Surface& dstSurface = *surfaces[contextNdx]; 663 tcu::Surface* surfaces[2] = {&testSurface, &refSurface}; local 682 tcu::Surface& dstSurface = *surfaces[contextNdx]; 887 tcu::Surface* surfaces[2] = {&testSurface, &refSurface}; local [all...] |
/external/skia/dm/ |
DMSrcSink.cpp | [all...] |
/external/mesa3d/src/gallium/drivers/radeonsi/ |
si_compute.c | 795 struct pipe_surface ** surfaces) { }
|
/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3Device.cpp | 2042 const std::vector<size_t>& surfaces = iter->second; local [all...] |
/external/mesa3d/include/GL/ |
glext.h | [all...] |
/external/swiftshader/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/ |
glext.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |