/art/test/636-arm64-veneer-pool/ |
info.txt | 1 Regression test for an issue with VIXL ARM64 veneer pools (b/34850123).
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
vmw_screen_pools.c | 36 * vmw_pools_cleanup - Destroy the buffer pools. 43 if (vws->pools.mob_shader_slab_fenced) 44 vws->pools.mob_shader_slab_fenced->destroy 45 (vws->pools.mob_shader_slab_fenced); 46 if (vws->pools.mob_shader_slab) 47 vws->pools.mob_shader_slab->destroy(vws->pools.mob_shader_slab); 48 if (vws->pools.mob_fenced) 49 vws->pools.mob_fenced->destroy(vws->pools.mob_fenced) [all...] |
/external/autotest/site_utils/suite_scheduler/ |
constants.py | 20 class Pools: 24 These are general purpose pools of DUTs that are considered 26 these pools can be shifted to another pool at will for purposes 29 Devices in these pools are not allowed to have special-purpose 31 Devices in these pools are also required to reside in areas 35 CRITICAL_POOLS - Pools that must be kept fully supplied in order 38 spares to replace broken devices in the critical pools. 39 MANAGED_POOLS - The set of all the general purpose pools
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/external/valgrind/coregrind/ |
m_poolalloc.c | 42 /* XArray of void* (pointers to pools). The pools themselves. 45 XArray* pools; member in struct:_PoolAlloc 47 pools pointed to by .pools */ 69 pa->pools = NULL; 73 pa->pools = VG_(newXA)( alloc_fn, cc, free_fn, sizeof(void*) ); 83 for (i = 0; i < VG_(sizeXA) (pa->pools); i++) 84 pa->free_fn (*(UWord **)VG_(indexXA) ( pa->pools, i )); 85 VG_(deleteXA) (pa->pools); [all...] |
/external/syslinux/core/lwip/src/include/lwip/ |
memp_std.h | 4 * We have create three types of pools: 5 * 1) MEMPOOL - standard pools 13 /* This treats "malloc pools" just like any other pool. 14 The pools are a little bigger to provide 'size' as the amount of user data. */ 21 /* This treats "pbuf pools" just like any other pool. 28 * A list of internal pools used by LWIP. 95 * A list of pools of pbuf's used by LWIP. 107 * Allow for user-defined pools; this must be explicitly set in lwipopts.h
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/ |
ProgressTransformState.java | 19 import android.util.Pools; 26 private static Pools.SimplePool<ProgressTransformState> sInstancePool 27 = new Pools.SimplePool<>(40);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
PlatformVelocityTracker.java | 19 import android.util.Pools; 29 private static final Pools.SynchronizedPool<PlatformVelocityTracker> sPool = 30 new Pools.SynchronizedPool<>(2);
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/frameworks/ml/nn/runtime/test/generated/vts_models/ |
dequantize.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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floor.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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l2_normalization.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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l2_normalization_large.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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logistic_float_1.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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logistic_float_2.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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logistic_quant8_1.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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logistic_quant8_2.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu1_float_1.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu1_float_2.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu1_quant8_1.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu1_quant8_2.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu6_float_1.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu6_float_2.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu6_quant8_1.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu6_quant8_2.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu_float_1.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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relu_float_2.model.cpp | 36 const std::vector<hidl_memory> pools = {}; local 44 .pools = pools,
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