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  /art/test/636-arm64-veneer-pool/
info.txt 1 Regression test for an issue with VIXL ARM64 veneer pools (b/34850123).
  /external/mesa3d/src/gallium/winsys/svga/drm/
vmw_screen_pools.c 36 * vmw_pools_cleanup - Destroy the buffer pools.
43 if (vws->pools.mob_shader_slab_fenced)
44 vws->pools.mob_shader_slab_fenced->destroy
45 (vws->pools.mob_shader_slab_fenced);
46 if (vws->pools.mob_shader_slab)
47 vws->pools.mob_shader_slab->destroy(vws->pools.mob_shader_slab);
48 if (vws->pools.mob_fenced)
49 vws->pools.mob_fenced->destroy(vws->pools.mob_fenced)
    [all...]
  /external/autotest/site_utils/suite_scheduler/
constants.py 20 class Pools:
24 These are general purpose pools of DUTs that are considered
26 these pools can be shifted to another pool at will for purposes
29 Devices in these pools are not allowed to have special-purpose
31 Devices in these pools are also required to reside in areas
35 CRITICAL_POOLS - Pools that must be kept fully supplied in order
38 spares to replace broken devices in the critical pools.
39 MANAGED_POOLS - The set of all the general purpose pools
  /external/valgrind/coregrind/
m_poolalloc.c 42 /* XArray of void* (pointers to pools). The pools themselves.
45 XArray* pools; member in struct:_PoolAlloc
47 pools pointed to by .pools */
69 pa->pools = NULL;
73 pa->pools = VG_(newXA)( alloc_fn, cc, free_fn, sizeof(void*) );
83 for (i = 0; i < VG_(sizeXA) (pa->pools); i++)
84 pa->free_fn (*(UWord **)VG_(indexXA) ( pa->pools, i ));
85 VG_(deleteXA) (pa->pools);
    [all...]
  /external/syslinux/core/lwip/src/include/lwip/
memp_std.h 4 * We have create three types of pools:
5 * 1) MEMPOOL - standard pools
13 /* This treats "malloc pools" just like any other pool.
14 The pools are a little bigger to provide 'size' as the amount of user data. */
21 /* This treats "pbuf pools" just like any other pool.
28 * A list of internal pools used by LWIP.
95 * A list of pools of pbuf's used by LWIP.
107 * Allow for user-defined pools; this must be explicitly set in lwipopts.h
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/
ProgressTransformState.java 19 import android.util.Pools;
26 private static Pools.SimplePool<ProgressTransformState> sInstancePool
27 = new Pools.SimplePool<>(40);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
PlatformVelocityTracker.java 19 import android.util.Pools;
29 private static final Pools.SynchronizedPool<PlatformVelocityTracker> sPool =
30 new Pools.SynchronizedPool<>(2);
  /frameworks/ml/nn/runtime/test/generated/vts_models/
dequantize.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
floor.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
l2_normalization.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
l2_normalization_large.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
logistic_float_1.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
logistic_float_2.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
logistic_quant8_1.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
logistic_quant8_2.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu1_float_1.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu1_float_2.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu1_quant8_1.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu1_quant8_2.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu6_float_1.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu6_float_2.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu6_quant8_1.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu6_quant8_2.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu_float_1.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,
relu_float_2.model.cpp 36 const std::vector<hidl_memory> pools = {}; local
44 .pools = pools,

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