/external/mesa3d/src/mesa/drivers/common/ |
driverfuncs.c | 156 driver->StencilMaskSeparate = NULL; 288 ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); 289 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
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/external/mesa3d/src/mesa/main/ |
stencil.c | 272 if (ctx->Driver.StencilMaskSeparate && ctx->Stencil.TestTwoSide) { 273 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask); 283 if (ctx->Driver.StencilMaskSeparate) { 284 ctx->Driver.StencilMaskSeparate(ctx, 511 if (ctx->Driver.StencilMaskSeparate) { 512 ctx->Driver.StencilMaskSeparate(ctx, face, mask);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 108 gl->stencilMaskSeparate = &glStencilMaskSeparate;
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glwInitES20.inl | 108 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
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glwFunctions.inl | 469 glStencilMaskSeparateFunc stencilMaskSeparate; [all...] |
glwInitES30Direct.inl | 184 gl->stencilMaskSeparate = &glStencilMaskSeparate;
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glwInitES30.inl | 184 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
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glwInitES31Direct.inl | 245 gl->stencilMaskSeparate = &glStencilMaskSeparate;
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glwInitES32Direct.inl | 284 gl->stencilMaskSeparate = &glStencilMaskSeparate;
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glwInitGL30.inl | 180 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
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glwInitES31.inl | 245 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
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glwInitES32.inl | 284 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate"); [all...] |
glwInitGL31.inl | 190 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
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glwInitGL32.inl | 206 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
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glwInitGL33.inl | 225 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
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glwInitGL40.inl | 253 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate"); [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 245 dst->stencilMaskSeparate = src.stencilMaskSeparate;
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.hpp | 147 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask);
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sglrContext.hpp | 135 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask) = DE_NULL;
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_state.c | 534 ctx->Driver.StencilMaskSeparate = nouveau_stencil_mask_separate;
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/external/skia/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 201 GET_PROC(StencilMaskSeparate); 688 GET_PROC(StencilMaskSeparate); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pStateChangeCallTests.cpp | 470 stencilMaskSeparate,
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/external/deqp/modules/gles3/performance/ |
es3pStateChangeCallTests.cpp | 505 stencilMaskSeparate,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
main.cpp | 283 void StencilMaskSeparate(GLenum face, GLuint mask); [all...] |
/external/autotest/client/deps/webgl_mpd/src/debug/ |
webgl-debug.js | 139 'stencilMaskSeparate': {2: { 0:true }},
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