/external/skia/src/gpu/effects/ |
GrXfermodeFragmentProcessor.h | 28 to both src and dst. The outputs of a src and dst are blended using mode and the original 29 input's alpha is applied to the blended color to produce a premul output. */
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/external/pdfium/core/fxge/dib/ |
fx_dib_composite.cpp | 788 int blended = bNonseparableBlend local 791 blended = FXDIB_ALPHA_MERGE(*src_scan, blended, back_alpha); 792 *dest_scan = FXDIB_ALPHA_MERGE(*dest_scan, blended, alpha_ratio); 840 int blended = bNonseparableBlend local 843 blended = FXDIB_ALPHA_MERGE(*src_scan, blended, back_alpha); 844 *dest_scan = FXDIB_ALPHA_MERGE(*dest_scan, blended, alpha_ratio); 896 int blended = bNonseparableBlend local 899 blended = FXDIB_ALPHA_MERGE(*src_scan, blended, back_alpha) 949 int blended = bNonseparableBlend local 992 int blended = bNonseparableBlend local 1021 int blended = bNonseparableBlend local 1071 int blended = bNonseparableBlend local 1107 int blended = bNonseparableBlend local 1245 int blended = bNonseparableBlend local 1272 int blended = bNonseparableBlend local 1368 int blended = bNonseparableBlend local 1404 int blended = bNonseparableBlend local 1534 int blended = bNonseparableBlend local 1697 int blended = bNonseparableBlend local 2529 int blended = Blend(blend_type, *dest_scan, src_b); local 2600 int blended = Blend(blend_type, *dest_scan, src_b); local 2656 int blended = Blend(blend_type, *dest_scan, src_b); local 2805 int blended = Blend(blend_type, *dest_scan, src_b); local 2876 int blended = Blend(blend_type, *dest_scan, src_b); local 3033 int blended = bNonseparableBlend local 3082 int blended = bNonseparableBlend local 3123 int blended = bNonseparableBlend local 3171 int blended = bNonseparableBlend local 3270 int blended = bNonseparableBlend local 3311 int blended = bNonseparableBlend local 3595 int blended = Blend(blend_type, dest_scan[2], src_b); local 3648 int blended = Blend(blend_type, dest_scan[2], src_b); local 3718 int blended = Blend(blend_type, dest_scan[2], src_b); local 3788 int blended = Blend(blend_type, back_color, src_b); local [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
AlphaBlendFilter.java | 44 super(name, new String[] { "source", "overlay", "mask" }, "blended", "weight");
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BlendFilter.java | 44 super(name, new String[] { "left", "right" }, "blended", "blend");
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/frameworks/base/tests/Internal/src/com/android/internal/graphics/ |
ColorUtilsTest.java | 38 assertTrue("Blended color should satisfy contrast", contrast >= 4.5);
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/external/autotest/client/site_tests/graphics_GLBench/ |
control | 37 - blended
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control.bvt | 45 - blended
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control.hwqual | 41 - blended
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/frameworks/base/packages/SystemUI/res/values/ |
attrs.xml | 87 Contract: Pixel with fillColor blended over backgroundColor blended over translucent should 88 equal to singleToneColor blended over translucent. -->
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/ |
blend_jit.h | 81 SWR_FORMAT format; // format of render target being blended
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/external/mesa3d/src/gallium/docs/source/cso/ |
sampler.rst | 58 linearly weighted and blended together. 70 those two images are blended together with linear interpolation.
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/tools/tradefederation/core/prod-tests/src/com/android/graphics/tests/ |
OpenGlPerformanceTest.java | 89 mPatternMap.put("BlendedSingleTexture", "Fill screen 10x blended singletexture, " + 91 mPatternMap.put("BlendedMultiTexture", "Fill screen 10x blended 3tex multitexture, " + 94 "Fill screen 3x modulate blended singletexture, (\\d+.\\d+),"); 96 "Fill screen 1x modulate blended singletexture, (\\d+.\\d+),"); 371 "Fill screen 10x blended singletexture, 18.389112,", 372 "Fill screen 10x blended 3tex multitexture, 5.4448433,", 373 "Fill screen 3x modulate blended singletexture, 27.754648,", 374 "Fill screen 1x modulate blended singletexture, 58.207214,",
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/frameworks/base/libs/hwui/tests/unit/ |
SkiaPipelineTests.cpp | 177 // 1 Overdraw, should be blue blended onto white. 183 // 2 Overdraw, should be green blended onto white 189 // 3 Overdraw, should be pink blended onto white. 195 // 4 Overdraw, should be red blended onto white. 201 // 5 Overdraw, should be red blended onto white.
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/external/freetype/include/freetype/internal/ |
t1types.h | 85 * Note these can't be blended with multiple-masters.
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/external/pdfium/third_party/freetype/include/freetype/internal/ |
t1types.h | 84 * Note these can't be blended with multiple-masters.
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/external/replicaisland/src/com/replica/replicaisland/ |
Interpolator.java | 59 // position. Instead, the position offset is returned so that it can be blended.
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/external/skia/src/codec/ |
SkFrameHolder.h | 47 * blended with the frame behind it.
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/external/skia/src/core/ |
SkModeColorFilter.cpp | 115 // With a solid color input this should always be able to compute the blended color
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/external/webp/include/webp/ |
mux_types.h | 51 // current frame are blended with those of the previous canvas.
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/external/webp/src/webp/ |
mux_types.h | 51 // current frame are blended with those of the previous canvas.
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/packages/apps/QuickSearchBox/src/com/android/quicksearchbox/ |
Source.java | 106 * Whether this source should be included in the blended All mode. The source must
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/external/mesa3d/src/intel/blorp/ |
blorp_priv.h | 101 * Grid needed for blended and scaled blits of integer formats, see 271 /* True if all source samples should be blended together to produce each
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/prebuilts/misc/windows/sdl2/test/ |
testrendertarget.c | 117 SDL_Log("Blended pixel: 0x%8.8X\n", P); 131 This is solid black so when the sprite is copied to it, any per-pixel alpha will be blended through.
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/external/libdrm/man/ |
drm-kms.xml | 85 can be blended with or overlayed on top of a CRTC during the 88 scale it to a destination size. The result is then blended 227 a very small buffer with an image that is blended over the CRTC
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/external/freetype/src/truetype/ |
ttdriver.c | 235 /* no fast retrieval for blended MM fonts without VVAR table */ 255 /* no fast retrieval for blended MM fonts without HVAR table */
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