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Searched
full:bordercolor4
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/src/Renderer/
Sampler.cpp
294
texture.
borderColor4
[0][0] = texture.
borderColor4
[0][1] = texture.
borderColor4
[0][2] = texture.
borderColor4
[0][3] = r;
295
texture.
borderColor4
[1][0] = texture.
borderColor4
[1][1] = texture.
borderColor4
[1][2] = texture.
borderColor4
[1][3] = g;
296
texture.
borderColor4
[2][0] = texture.
borderColor4
[2][1] = texture.borderColor4[2][2] = texture.borderColor4[2][3] = b
[
all
...]
Sampler.hpp
53
word4
borderColor4
[4];
/external/swiftshader/src/Shader/
SamplerCore.cpp
712
c.x = (borderMask & c.x) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,
borderColor4
[0])) >> (hasUnsignedTextureComponent(0) ? 0 : 1)));
713
c.y = (borderMask & c.y) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,
borderColor4
[1])) >> (hasUnsignedTextureComponent(1) ? 0 : 1)));
714
c.z = (borderMask & c.z) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,
borderColor4
[2])) >> (hasUnsignedTextureComponent(2) ? 0 : 1)));
715
c.w = (borderMask & c.w) | (~borderMask & (*Pointer<Short4>(texture + OFFSET(Texture,
borderColor4
[3])) >> (hasUnsignedTextureComponent(3) ? 0 : 1)));
[
all
...]
Completed in 223 milliseconds