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  /external/mesa3d/src/gallium/state_trackers/nine/
pixelshader9.c 56 info.byte_code = pFunction;
70 This->byte_code.version = info.version;
72 This->byte_code.tokens = mem_dup(pFunction, info.byte_size);
73 if (!This->byte_code.tokens)
75 This->byte_code.size = info.byte_size;
118 FREE((void *)This->byte_code.tokens); /* const_cast */
133 *pSizeOfData = This->byte_code.size;
136 user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL);
138 memcpy(pData, This->byte_code.tokens, This->byte_code.size)
    [all...]
vertexshader9.c 61 info.byte_code = pFunction;
85 This->byte_code.version = info.version;
88 This->byte_code.tokens = mem_dup(pFunction, info.byte_size);
89 if (!This->byte_code.tokens)
91 This->byte_code.size = info.byte_size;
145 FREE((void *)This->byte_code.tokens); /* const_cast */
161 *pSizeOfData = This->byte_code.size;
164 user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL);
166 memcpy(pData, This->byte_code.tokens, This->byte_code.size)
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pixelshader9.h 44 } byte_code; member in struct:NinePixelShader9
76 if (unlikely(ps->byte_code.version < 0x20)) {
91 if (ps->byte_code.version < 0x30) {
100 if (unlikely(ps->byte_code.version < 0x14)) {
vertexshader9.h 50 } byte_code; member in struct:NineVertexShader9
92 if (vs->byte_code.version < 0x30)
nine_shader.h 48 const DWORD *byte_code; /* in, pointer to shader tokens */ member in struct:nine_shader_info
49 DWORD byte_size; /* out, size of data at byte_code */
nine_shader.c 441 const DWORD *byte_code; member in struct:shader_translator
    [all...]
device9.c     [all...]
nine_state.c 574 if (context->ps->byte_code.version < 0x30 &&
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9shader.h 352 UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code);
353 DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code);
355 HRESULT WINAPI D3DXFindShaderComment(const DWORD *byte_code, DWORD fourcc, const void **data, UINT *size);
356 HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **samplers, UINT *count);
410 HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags, ID3DXConstantTable **constant_table);
412 HRESULT WINAPI D3DXGetShaderConstantTable(const DWORD *byte_code, ID3DXConstantTable **constant_table);
d3d8.h     [all...]
d3d9.h     [all...]
  /external/v8/src/snapshot/
deserializer.cc 607 #define FOUR_CASES(byte_code) \
608 case byte_code: \
609 case byte_code + 1: \
610 case byte_code + 2: \
611 case byte_code + 3:
613 #define SIXTEEN_CASES(byte_code) \
614 FOUR_CASES(byte_code) \
615 FOUR_CASES(byte_code + 4) \
616 FOUR_CASES(byte_code + 8) \
617 FOUR_CASES(byte_code + 12
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