HomeSort by relevance Sort by last modified time
    Searched full:coord1 (Results 1 - 8 of 8) sorted by null

  /cts/tests/tests/renderscript/src/android/renderscript/cts/
intrinsic_3dlut.rs 34 int4 coord1 = convert_int4(floor(baseCoord));
35 int4 coord2 = min(coord1 + 1, gDims - 1);
36 float4 f = baseCoord - convert_float4(coord1);
38 float4 v000 = convert_float4(rsGetElementAt_uchar4(gCube, coord1.x, coord1.y, coord1.z));
39 float4 v100 = convert_float4(rsGetElementAt_uchar4(gCube, coord2.x, coord1.y, coord1.z));
40 float4 v010 = convert_float4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z))
    [all...]
  /frameworks/rs/tests/java_api/ImageProcessing/src/com/android/rs/image/
colorcube.rs 39 int4 coord1 = baseCoord >> (int4)16;
40 int4 coord2 = min(coord1 + 1, gDims - 1);
45 uint4 v000 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord1.y, coord1.z));
46 uint4 v100 = convert_uint4(rsGetElementAt_uchar4(gCube, coord2.x, coord1.y, coord1.z));
47 uint4 v010 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z));
48 uint4 v110 = convert_uint4(rsGetElementAt_uchar4(gCube, coord2.x, coord2.y, coord1.z))
    [all...]
  /frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/
colorcube.rs 39 int4 coord1 = baseCoord >> (int4)16;
40 int4 coord2 = min(coord1 + 1, gDims - 1);
45 uint4 v000 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord1.y, coord1.z));
46 uint4 v100 = convert_uint4(rsGetElementAt_uchar4(gCube, coord2.x, coord1.y, coord1.z));
47 uint4 v010 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z));
48 uint4 v110 = convert_uint4(rsGetElementAt_uchar4(gCube, coord2.x, coord2.y, coord1.z))
    [all...]
  /frameworks/rs/tests/java_api/ImageProcessing_jb/src/com/android/rs/image/
colorcube.rs 39 int4 coord1 = baseCoord >> (int4)16;
40 int4 coord2 = min(coord1 + 1, gDims - 1);
45 uint4 v000 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord1.y, coord1.z));
46 uint4 v100 = convert_uint4(rsGetElementAt_uchar4(gCube, coord2.x, coord1.y, coord1.z));
47 uint4 v010 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z));
48 uint4 v110 = convert_uint4(rsGetElementAt_uchar4(gCube, coord2.x, coord2.y, coord1.z))
    [all...]
  /frameworks/rs/cpu_ref/
rsCpuIntrinsic3DLUT.cpp 95 int4 coord1 = baseCoord >> (int4)15; local
96 //int4 coord2 = min(coord1 + 1, gDims - 1);
101 //ALOGE("coord1 %08x %08x %08x %08x", coord1.x, coord1.y, coord1.z, coord1.w);
102 const uchar *bp2 = bp + (coord1.x * 4) + (coord1.y * stride_y) + (coord1.z * stride_z)
    [all...]
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample_aos.c 306 LLVMValueRef coord1; local
310 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
312 coord1 = LLVMBuildAnd(builder, coord1, length_minus_one, "");
327 coord1 = LLVMBuildAnd(builder,
335 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
338 coord1 = lp_build_clamp(int_coord_bld, coord1, int_coord_bld->zero,
351 coord1 = int_coord_bld->zero;
356 lp_build_sample_partial_offset(int_coord_bld, block_length, coord1, stride
    [all...]
lp_bld_sample_soa.c 317 LLVMValueRef coord0, coord1, weight; local
331 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
334 coord1 = LLVMBuildAnd(builder, coord1, length_minus_one, "");
348 coord1 = LLVMBuildAnd(builder,
371 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
397 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
398 /* coord1 = min(coord1, length-1) */
399 coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_meta_util.c 36 * If coord0 > coord1, swap them and invert the "mirror" boolean.
39 fixup_mirroring(bool *mirror, float *coord0, float *coord1)
41 if (*coord0 > *coord1) {
44 *coord0 = *coord1;
45 *coord1 = tmp;

Completed in 1844 milliseconds