/external/skia/src/gpu/vk/ |
GrVkRenderTarget.cpp | 42 this->createFramebuffer(gpu); 65 this->createFramebuffer(gpu); 85 this->createFramebuffer(gpu); 105 this->createFramebuffer(gpu); 210 this->createFramebuffer(this->getVkGpu()); 214 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) {
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GrVkFramebuffer.cpp | 43 VkResult err = GR_VK_CALL(gpu->vkInterface(), CreateFramebuffer(gpu->device(),
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GrVkRenderTarget.h | 108 void createFramebuffer(GrVkGpu* gpu);
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GrVkTextureRenderTarget.cpp | 245 this->createFramebuffer(gpu);
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/external/swiftshader/src/Main/ |
FrameBufferOzone.cpp | 51 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void* display, intptr_t window, int width, int height)
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FrameBufferWin.cpp | 75 sw::FrameBuffer *createFrameBuffer(void *display, HWND window, int width, int height)
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FrameBufferOSX.mm | 85 sw::FrameBuffer *createFrameBuffer(void *display, EGLNativeWindowType nativeWindow, int width, int height)
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FrameBufferAndroid.cpp | 142 sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height)
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FrameBufferX11.cpp | 146 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, int height)
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/external/swiftshader/src/OpenGL/libGL/ |
main.h | 72 extern sw::FrameBuffer *createFrameBuffer(void *display, NativeWindowType window, int width, int height);
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Surface.cpp | 122 frameBuffer = ::createFrameBuffer(mDisplay->getNativeDisplay(), mWindow, backBufferWidth, backBufferHeight);
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/external/deqp/external/vulkancts/framework/vulkan/ |
vkDeviceFunctionPointers.inl | 67 CreateFramebufferFunc createFramebuffer;
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vkRefUtil.inl | 21 Move<VkFramebuffer> createFramebuffer (const DeviceInterface& vk, VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator = DE_NULL);
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vkRefUtilImpl.inl | 260 Move<VkFramebuffer> createFramebuffer (const DeviceInterface& vk, VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator) 263 VK_CHECK(vk.createFramebuffer(device, pCreateInfo, pAllocator, &object));
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/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 161 createFramebuffer(config); 184 createFramebuffer(config); 205 void FboRenderContext::createFramebuffer (const RenderConfig& config)
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gluFboRenderContext.hpp | 59 void createFramebuffer (const RenderConfig& config);
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/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.hh | 117 void createFramebuffer (const glu::RenderConfig& config);
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tcuIOSPlatform.mm | 197 createFramebuffer(config); 211 void ScreenContext::createFramebuffer (const glu::RenderConfig& config)
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/frameworks/base/libs/hwui/renderstate/ |
RenderState.h | 75 GLuint createFramebuffer();
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/frameworks/native/vulkan/libvulkan/ |
api_gen.h | 118 PFN_vkCreateFramebuffer CreateFramebuffer;
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/external/swiftshader/src/OpenGL/libEGL/ |
Surface.cpp | 338 frameBuffer = libGLES_CM->createFrameBuffer(display->getNativeDisplay(), window, width, height); 342 frameBuffer = libGLESv2->createFrameBuffer(display->getNativeDisplay(), window, width, height);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
FrameBufferObjectActivity.java | 91 mFramebuffer = createFrameBuffer(gl, mFramebufferWidth, mFramebufferHeight, mTargetTexture); 194 private int createFrameBuffer(GL10 gl, int width, int height, int targetTextureId) {
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
vktFragmentOperationsMakeUtil.cpp | 253 return createFramebuffer(vk, device, &framebufferInfo);
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/external/vulkan-validation-layers/include/vulkan/ |
vk_layer.h | 103 PFN_vkCreateFramebuffer CreateFramebuffer;
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/prebuilts/ndk/r13/sources/third_party/vulkan/src/include/vulkan/ |
vk_layer.h | 103 PFN_vkCreateFramebuffer CreateFramebuffer;
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