/hardware/qcom/audio/post_proc/ |
bass_boost.h | 25 effect_context_t common; 36 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, 39 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, 42 int bassboost_set_device(effect_context_t *context, uint32_t device); 44 int bassboost_reset(effect_context_t *context); 46 int bassboost_init(effect_context_t *context); 48 int bassboost_enable(effect_context_t *context); 50 int bassboost_disable(effect_context_t *context); 52 int bassboost_start(effect_context_t *context, output_context_t *output); 54 int bassboost_stop(effect_context_t *context, output_context_t *output) [all...] |
equalizer.h | 29 effect_context_t common; 40 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, 43 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, 46 int equalizer_set_device(effect_context_t *context, uint32_t device); 48 int equalizer_reset(effect_context_t *context); 50 int equalizer_init(effect_context_t *context); 52 int equalizer_enable(effect_context_t *context); 54 int equalizer_disable(effect_context_t *context); 56 int equalizer_start(effect_context_t *context, output_context_t *output); 58 int equalizer_stop(effect_context_t *context, output_context_t *output) [all...] |
reverb.h | 43 effect_context_t common; 63 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, 66 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, 69 int reverb_set_device(effect_context_t *context, uint32_t device); 71 int reverb_reset(effect_context_t *context); 73 int reverb_init(effect_context_t *context); 75 int reverb_enable(effect_context_t *context); 77 int reverb_disable(effect_context_t *context); 79 int reverb_start(effect_context_t *context, output_context_t *output); 81 int reverb_stop(effect_context_t *context, output_context_t *output) [all...] |
virtualizer.h | 25 effect_context_t common; 36 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, 39 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, 42 int virtualizer_set_device(effect_context_t *context, uint32_t device); 44 int virtualizer_reset(effect_context_t *context); 46 int virtualizer_init(effect_context_t *context); 48 int virtualizer_enable(effect_context_t *context); 50 int virtualizer_disable(effect_context_t *context); 52 int virtualizer_start(effect_context_t *context, output_context_t *output); 54 int virtualizer_stop(effect_context_t *context, output_context_t *output) [all...] |
bundle.h | 35 typedef struct effect_context_s effect_context_t; typedef in typeref:struct:effect_context_s 55 int (*init)(effect_context_t *context); 56 int (*release)(effect_context_t *context); 57 int (*reset)(effect_context_t *context); 58 int (*enable)(effect_context_t *context); 59 int (*start)(effect_context_t *context, output_context_t *output); 60 int (*stop)(effect_context_t *context, output_context_t *output); 61 int (*disable)(effect_context_t *context); 62 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 63 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size) [all...] |
bundle.c | 91 bool effect_exists(effect_context_t *context) 96 effect_context_t *fx_ctxt = node_to_item(node, 97 effect_context_t, 120 void add_effect_to_output(output_context_t * output, effect_context_t *context) 125 effect_context_t *fx_ctxt = node_to_item(fx_node, 126 effect_context_t, 138 effect_context_t *context) 143 effect_context_t *fx_ctxt = node_to_item(fx_node, 144 effect_context_t, 166 effect_context_t *fx_ctxt = node_to_item(fx_node [all...] |
bass_boost.c | 65 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, 118 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, 146 int bassboost_set_device(effect_context_t *context, uint32_t device) 183 int bassboost_reset(effect_context_t *context) 190 int bassboost_init(effect_context_t *context) 220 int bassboost_enable(effect_context_t *context) 238 int bassboost_disable(effect_context_t *context) 253 int bassboost_start(effect_context_t *context, output_context_t *output) 268 int bassboost_stop(effect_context_t *context, output_context_t *output __unused)
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virtualizer.c | 65 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, 118 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, 146 int virtualizer_set_device(effect_context_t *context, uint32_t device) 183 int virtualizer_reset(effect_context_t *context) 190 int virtualizer_init(effect_context_t *context) 220 int virtualizer_enable(effect_context_t *context) 238 int virtualizer_disable(effect_context_t *context) 253 int virtualizer_start(effect_context_t *context, output_context_t *output) 267 int virtualizer_stop(effect_context_t *context, output_context_t *output __unused)
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equalizer.c | 191 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, 368 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, 457 int equalizer_set_device(effect_context_t *context, uint32_t device) 466 int equalizer_reset(effect_context_t *context) 473 int equalizer_init(effect_context_t *context) 503 int equalizer_enable(effect_context_t *context) 519 int equalizer_disable(effect_context_t *context) 533 int equalizer_start(effect_context_t *context, output_context_t *output) 547 int equalizer_stop(effect_context_t *context, output_context_t *output __unused)
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reverb.c | 299 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, 449 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, 529 int reverb_set_device(effect_context_t *context, uint32_t device) 539 int reverb_reset(effect_context_t *context) 546 int reverb_init(effect_context_t *context) 583 int reverb_enable(effect_context_t *context) 594 int reverb_disable(effect_context_t *context) 609 int reverb_start(effect_context_t *context, output_context_t *output) 626 int reverb_stop(effect_context_t *context, output_context_t *output __unused)
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/hardware/qcom/audio/visualizer/ |
offload_visualizer.c | 51 typedef struct effect_context_s effect_context_t; typedef in typeref:struct:effect_context_s 58 int (*init)(effect_context_t *context); 59 int (*release)(effect_context_t *context); 60 int (*reset)(effect_context_t *context); 61 int (*enable)(effect_context_t *context); 62 int (*disable)(effect_context_t *context); 63 int (*start)(effect_context_t *context, output_context_t *output); 64 int (*stop)(effect_context_t *context, output_context_t *output); 65 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 66 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size) [all...] |
/hardware/libhardware/include/hardware/ |
audio_effect.h | 65 // effect_context_t context;
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