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    Searched full:framebuffer_state (Results 1 - 11 of 11) sorted by null

  /external/mesa3d/src/gallium/drivers/ddebug/
dd_draw.c 345 DUMP(framebuffer_state, &dstate->framebuffer_state);
346 for (i = 0; i < dstate->framebuffer_state.nr_cbufs; i++)
347 if (dstate->framebuffer_state.cbufs[i]) {
349 DUMP(surface, dstate->framebuffer_state.cbufs[i]);
351 DUMP(resource, dstate->framebuffer_state.cbufs[i]->texture);
353 if (dstate->framebuffer_state.zsbuf) {
355 DUMP(surface, dstate->framebuffer_state.zsbuf);
357 DUMP(resource, dstate->framebuffer_state.zsbuf->texture);
712 memset(&state->base.framebuffer_state, 0
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dd_pipe.h 177 struct pipe_framebuffer_state framebuffer_state; member in struct:dd_draw_state
dd_context.c 369 DD_IMM_STATE(framebuffer_state, const struct pipe_framebuffer_state, *state, state)
  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_cache.h 64 * - framebuffer_state
  /external/vulkan-validation-layers/layers/
core_validation.h 186 class FRAMEBUFFER_STATE : public BASE_NODE {
193 FRAMEBUFFER_STATE(VkFramebuffer fb, const VkFramebufferCreateInfo *pCreateInfo, const VkRenderPassCreateInfo *pRPCI)
core_validation.cpp 159 unordered_map<VkFramebuffer, unique_ptr<FRAMEBUFFER_STATE>> frameBufferMap;
6344 FRAMEBUFFER_STATE *framebuffer_state = nullptr; local
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStateType.java 171 FRAMEBUFFER_STATE("Framebuffer State"),
GLState.java 244 GLStateType.FRAMEBUFFER_STATE,
  /external/mesa3d/src/gallium/drivers/trace/
tr_context.c 822 trace_dump_arg(framebuffer_state, state);
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java 447 GLStateType.FRAMEBUFFER_STATE,
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  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c     [all...]

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