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Searched
full:have_back
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/glx/apple/
apple_xgl_api_stereo.c
95
bool
have_back
= false;
local
100
have_back
= true;
103
have_back
= true;
110
if (
have_back
) {
/external/mesa3d/src/glx/
dri2_glx.c
87
int
have_back
;
member in struct:dri2_drawable
383
pdraw->
have_back
= 0;
578
if (!priv->
have_back
)
724
pdraw->
have_back
= 0;
737
pdraw->
have_back
= 1;
833
if (!priv->
have_back
)
[
all
...]
/external/mesa3d/src/loader/
loader_dri3_helper.h
120
uint8_t
have_back
;
member in struct:loader_dri3_drawable
loader_dri3_helper.c
149
draw->
have_back
= 0;
476
if (!draw->
have_back
|| draw->is_pixmap)
[
all
...]
Completed in 1237 milliseconds