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    Searched full:meffectsfactory (Results 1 - 4 of 4) sorted by null

  /frameworks/av/media/libaudiohal/
EffectsFactoryHalHidl.cpp 45 mEffectsFactory = IEffectsFactory::getService();
46 if (mEffectsFactory == 0) {
56 if (mEffectsFactory == 0) return NO_INIT;
58 Return<void> ret = mEffectsFactory->getAllDescriptors(
97 if (mEffectsFactory == 0) return NO_INIT;
101 Return<void> ret = mEffectsFactory->getDescriptor(hidlUuid,
119 if (mEffectsFactory == 0) return NO_INIT;
123 Return<void> ret = mEffectsFactory->createEffect(
140 if (mEffectsFactory == 0) return NO_INIT;
143 Return<void> ret = mEffectsFactory->debugDump(hidlHandle)
    [all...]
EffectsFactoryHalHidl.h 55 sp<IEffectsFactory> mEffectsFactory;
  /frameworks/av/media/libaudioprocessing/
BufferProviders.cpp 152 mEffectsFactory = EffectsFactoryHalInterface::create();
153 if (mEffectsFactory == 0) {
157 if (mEffectsFactory->createEffect(&sDwnmFxDesc.uuid,
163 mEffectsFactory.clear();
191 mEffectsFactory.clear();
200 mEffectsFactory.clear();
220 mEffectsFactory.clear();
235 mEffectsFactory.clear();
262 mEffectsFactory.clear();
  /frameworks/av/media/libmedia/include/media/
BufferProviders.h 114 sp<EffectsFactoryHalInterface> mEffectsFactory;

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