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Searched
full:mbb2
(Results
1 - 8
of
8
) sorted by null
/external/swiftshader/third_party/LLVM/lib/CodeGen/
BranchFolding.cpp
297
MachineBasicBlock *
MBB2
,
301
I2 =
MBB2
->end();
304
while (I1 != MBB1->begin() && I2 !=
MBB2
->begin()) {
310
if (I2==
MBB2
->begin())
323
if (I2==
MBB2
->begin()) {
347
if (I1 == MBB1->begin() && I2 !=
MBB2
->begin()) {
350
if (I2 ==
MBB2
->begin()) {
357
if (I2 ==
MBB2
->begin() && I1 != MBB1->begin()) {
516
MachineBasicBlock *
MBB2
,
523
CommonTailLen = ComputeCommonTailLength(MBB1,
MBB2
, I1, I2)
[
all
...]
Splitter.cpp
47
const MachineBasicBlock *
mbb2
) const {
48
return lis.getMBBStartIdx(mbb1) < lis.getMBBStartIdx(
mbb2
);
LiveIntervalAnalysis.cpp
1157
MachineBasicBlock *
mbb2
=
local
[
all
...]
/external/llvm/lib/CodeGen/
BranchFolding.cpp
331
MachineBasicBlock *
MBB2
,
335
I2 =
MBB2
->end();
338
while (I1 != MBB1->begin() && I2 !=
MBB2
->begin()) {
344
if (I2==
MBB2
->begin())
357
if (I2==
MBB2
->begin()) {
381
if (I1 == MBB1->begin() && I2 !=
MBB2
->begin()) {
384
if (I2 ==
MBB2
->begin())
390
if (I2 ==
MBB2
->begin() && I1 != MBB1->begin()) {
595
ProfitableToMerge(MachineBasicBlock *MBB1, MachineBasicBlock *
MBB2
,
605
auto Funclet2 = FuncletMembership.find(
MBB2
);
[
all
...]
SplitKit.cpp
776
MachineBasicBlock *
MBB2
= LIS.getMBBFromIndex((*It2)->def);
777
if (MBB1 ==
MBB2
) {
779
} else if (MDT.dominates(MBB1,
MBB2
)) {
781
} else if (MDT.dominates(
MBB2
, MBB1)) {
[
all
...]
MachineSink.cpp
527
if (MachineBasicBlock *
MBB2
=
529
return isProfitableToSinkTo(Reg, MI, SuccToSinkTo,
MBB2
, AllSuccessors);
LiveIntervalAnalysis.cpp
798
MachineBasicBlock *
MBB2
= Indexes->getMBBFromIndex(Stop);
799
return MBB1 ==
MBB2
? MBB1 : nullptr;
[
all
...]
/external/llvm/lib/Target/AMDGPU/
AMDILCFGStructurizer.cpp
[
all
...]
Completed in 830 milliseconds