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  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTBoneBatch.cpp 512 int nCurrent, nShortest;
519 nShortest = nBatchBoneMax;
526 if(nCurrent >= 0 && nCurrent < nShortest)
528 nShortest = nCurrent;
533 if(nShortest < nBatchBoneMax)

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