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  /external/mesa3d/src/compiler/glsl/tests/
set_uniform_initializer_tests.cpp 157 non_array_test(void *mem_ctx, struct gl_shader_program *prog, function
179 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1);
184 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2);
189 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3);
194 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4);
199 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1);
204 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2);
209 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3);
214 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4);
219 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1)
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