set_uniform_initializer_tests.cpp | 157 non_array_test(void *mem_ctx, struct gl_shader_program *prog, function 179 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1); 184 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2); 189 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3); 194 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4); 199 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1); 204 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2); 209 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3); 214 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4); 219 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1) [all...] |