/external/skia/src/gpu/vk/ |
GrVkCopyPipeline.cpp | 154 VkGraphicsPipelineCreateInfo pipelineCreateInfo; 155 memset(&pipelineCreateInfo, 0, sizeof(VkGraphicsPipelineCreateInfo)); 156 pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; 157 pipelineCreateInfo.pNext = nullptr; 158 pipelineCreateInfo.flags = 0; 159 pipelineCreateInfo.stageCount = 2; 160 pipelineCreateInfo.pStages = shaderStageInfo; 161 pipelineCreateInfo.pVertexInputState = &vertexInputInfo; 162 pipelineCreateInfo.pInputAssemblyState = &inputAssemblyInfo; 163 pipelineCreateInfo.pTessellationState = nullptr [all...] |
GrVkPipeline.cpp | 457 VkGraphicsPipelineCreateInfo pipelineCreateInfo; 458 memset(&pipelineCreateInfo, 0, sizeof(VkGraphicsPipelineCreateInfo)); 459 pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; 460 pipelineCreateInfo.pNext = nullptr; 461 pipelineCreateInfo.flags = 0; 462 pipelineCreateInfo.stageCount = shaderStageCount; 463 pipelineCreateInfo.pStages = shaderStageInfo; 464 pipelineCreateInfo.pVertexInputState = &vertexInputInfo; 465 pipelineCreateInfo.pInputAssemblyState = &inputAssemblyInfo; 466 pipelineCreateInfo.pTessellationState = nullptr [all...] |
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
vktDynamicStateCBTests.cpp | 68 PipelineCreateInfo::ColorBlendState::Attachment(VK_TRUE, 72 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 73 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 74 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 75 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); 76 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)) [all...] |
vktDynamicStateBaseClass.cpp | 125 m_vertexInputState = PipelineCreateInfo::VertexInputState( 164 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 166 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 167 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 168 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 169 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)) [all...] |
vktDynamicStateVPTests.cpp | 266 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 268 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 269 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 270 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", vk::VK_SHADER_STAGE_GEOMETRY_BIT)); 271 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 272 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)) [all...] |
vktDynamicStateDSTests.cpp | 93 PipelineCreateInfo::VertexInputState m_vertexInputState; 107 PipelineCreateInfo::DepthStencilState m_depthStencilState_1; 108 PipelineCreateInfo::DepthStencilState m_depthStencilState_2; 229 m_vertexInputState = PipelineCreateInfo::VertexInputState( 235 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 237 PipelineCreateInfo pipelineCreateInfo_1(*m_pipelineLayout, *m_renderPass, 0, 0); 238 pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 239 pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 240 pipelineCreateInfo_1.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); 241 pipelineCreateInfo_1.addState(PipelineCreateInfo::InputAssemblerState(m_topology)) [all...] |
vktDynamicStateRSTests.cpp | 85 PipelineCreateInfo::VertexInputState m_vertexInputState; 99 PipelineCreateInfo::DepthStencilState m_depthStencilState; 215 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, 220 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 222 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 223 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 224 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)) [all...] |
vktDynamicStateGeneralTests.cpp | 296 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 298 PipelineCreateInfo pipelineCreateInfo_1(*m_pipelineLayout, *m_renderPass, 0, 0); 299 pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 300 pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 301 pipelineCreateInfo_1.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); 302 pipelineCreateInfo_1.addState(PipelineCreateInfo::InputAssemblerState(vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)); 303 pipelineCreateInfo_1.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); 304 pipelineCreateInfo_1.addState(PipelineCreateInfo::ViewportState(1)); 305 pipelineCreateInfo_1.addState(PipelineCreateInfo::DepthStencilState()); 306 pipelineCreateInfo_1.addState(PipelineCreateInfo::RasterizerState()) [all...] |
vktDynamicStateBaseClass.hpp | 97 Draw::PipelineCreateInfo::VertexInputState m_vertexInputState;
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawBaseClass.cpp | 125 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, 155 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 171 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 172 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 173 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 174 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)) [all...] |
vktDrawNegativeViewportHeightTests.cpp | 194 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 214 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; 216 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); 217 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); 218 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); 219 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)) [all...] |
vktDrawCreateInfoUtil.cpp | 691 PipelineCreateInfo::PipelineShaderStage::PipelineShaderStage (vk::VkShaderModule _module, const char* _pName, vk::VkShaderStageFlagBits _stage) 702 PipelineCreateInfo::VertexInputState::VertexInputState (deUint32 _vertexBindingDescriptionCount, 716 PipelineCreateInfo::InputAssemblerState::InputAssemblerState (vk::VkPrimitiveTopology _topology, 726 PipelineCreateInfo::TessellationState::TessellationState (deUint32 _patchControlPoints) 734 PipelineCreateInfo::ViewportState::ViewportState (deUint32 _viewportCount, 768 PipelineCreateInfo::ViewportState::ViewportState (const ViewportState& other) 783 PipelineCreateInfo::ViewportState& PipelineCreateInfo::ViewportState::operator= (const ViewportState& other) 799 PipelineCreateInfo::RasterizerState::RasterizerState (vk::VkBool32 _depthClampEnable, 826 PipelineCreateInfo::MultiSampleState::MultiSampleState (vk::VkSampleCountFlagBits _rasterizationSamples [all...] |
vktDrawInstancedTests.cpp | 223 PipelineCreateInfo::VertexInputState m_vertexInputState; 391 m_vertexInputState = PipelineCreateInfo::VertexInputState(2, 404 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 420 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 421 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 422 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 423 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)) [all...] |
vktDrawCreateInfoUtil.hpp | 301 class PipelineCreateInfo : public vk::VkGraphicsPipelineCreateInfo 450 PipelineCreateInfo (vk::VkPipelineLayout layout, 455 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader); 457 PipelineCreateInfo& addState (const vk::VkPipelineVertexInputStateCreateInfo& state); 458 PipelineCreateInfo& addState (const vk::VkPipelineInputAssemblyStateCreateInfo& state); 459 PipelineCreateInfo& addState (const vk::VkPipelineColorBlendStateCreateInfo& state); 460 PipelineCreateInfo& addState (const vk::VkPipelineViewportStateCreateInfo& state); 461 PipelineCreateInfo& addState (const vk::VkPipelineDepthStencilStateCreateInfo& state); 462 PipelineCreateInfo& addState (const vk::VkPipelineTessellationStateCreateInfo& state); 463 PipelineCreateInfo& addState (const vk::VkPipelineRasterizationStateCreateInfo& state) [all...] |
vktBasicDrawTests.cpp | 292 PipelineCreateInfo::VertexInputState m_vertexInputState; 393 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, 423 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; 439 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 440 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 441 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 442 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)) [all...] |
vktDrawBaseClass.hpp | 140 PipelineCreateInfo::VertexInputState m_vertexInputState;
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/external/deqp/external/vulkancts/modules/vulkan/query_pool/ |
vktQueryPoolOcclusionTests.cpp | 176 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; 207 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); 208 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); 209 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); 210 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(primitive)); 211 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &attachmentState)) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/compute/ |
vktComputeTestsUtil.cpp | 149 const VkComputePipelineCreateInfo pipelineCreateInfo = 159 return createComputePipeline(vk, device, DE_NULL , &pipelineCreateInfo);
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/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
vktSparseResourcesTestsUtil.cpp | 297 const VkComputePipelineCreateInfo pipelineCreateInfo = 307 return createComputePipeline(vk, device, DE_NULL , &pipelineCreateInfo);
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
vktSpvAsmComputeShaderCase.cpp | 230 const VkComputePipelineCreateInfo pipelineCreateInfo = 241 return createComputePipeline(vkdi, device, (VkPipelineCache)0u, &pipelineCreateInfo);
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageTestsUtil.cpp | 353 const VkComputePipelineCreateInfo pipelineCreateInfo = 363 return createComputePipeline(vk, device, DE_NULL , &pipelineCreateInfo); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineCacheTests.cpp | [all...] |
vktPipelineTimestampTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiCommandBuffersTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
vktSSBOLayoutCase.cpp | [all...] |