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Searched
full:rite_edge
(Results
1 - 1
of
1
) sorted by null
/external/skia/src/core/
SkBlitBWMaskTemplate.h
60
int
rite_edge
= clip.fRight - maskLeft;
local
61
SkASSERT(
rite_edge
> left_edge);
64
int rite_mask = 0xFF << (8 - (
rite_edge
& 7));
66
int full_runs = (
rite_edge
>> 3) - ((left_edge + 7) >> 3);
Completed in 122 milliseconds