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  /frameworks/base/libs/hwui/
GlopBuilder.cpp 39 #define TRIGGER_STAGE(stageFlag) \
40 LOG_ALWAYS_FATAL_IF((stageFlag) & mStageFlags, "Stage %d cannot be run twice", (stageFlag)); \
41 mStageFlags = static_cast<StageFlags>(mStageFlags | (stageFlag))
49 #define TRIGGER_STAGE(stageFlag) ((void)0)
  /external/deqp/framework/opengl/
gluShaderLibrary.cpp 1132 deUint32 stageFlag;
1135 stageFlag = getShaderStageLiteralFlag();
1136 if (stageFlag & mask)
1139 mask |= stageFlag;
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