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  /external/mesa3d/src/mesa/drivers/common/
driverfuncs.c 156 driver->StencilMaskSeparate = NULL;
288 ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]);
289 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
  /external/mesa3d/src/mesa/main/
stencil.c 272 if (ctx->Driver.StencilMaskSeparate && ctx->Stencil.TestTwoSide) {
273 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask);
283 if (ctx->Driver.StencilMaskSeparate) {
284 ctx->Driver.StencilMaskSeparate(ctx,
511 if (ctx->Driver.StencilMaskSeparate) {
512 ctx->Driver.StencilMaskSeparate(ctx, face, mask);
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 108 gl->stencilMaskSeparate = &glStencilMaskSeparate;
glwInitES20.inl 108 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
glwFunctions.inl 469 glStencilMaskSeparateFunc stencilMaskSeparate;
    [all...]
glwInitES30Direct.inl 184 gl->stencilMaskSeparate = &glStencilMaskSeparate;
glwInitES30.inl 184 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
glwInitES31Direct.inl 245 gl->stencilMaskSeparate = &glStencilMaskSeparate;
glwInitES32Direct.inl 284 gl->stencilMaskSeparate = &glStencilMaskSeparate;
glwInitGL30.inl 180 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
glwInitES31.inl 245 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
glwInitES32.inl 284 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
    [all...]
glwInitGL31.inl 190 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
glwInitGL32.inl 206 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
glwInitGL33.inl 225 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
glwInitGL40.inl 253 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
    [all...]
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 245 dst->stencilMaskSeparate = src.stencilMaskSeparate;
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 147 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask);
sglrContext.hpp 135 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask) = DE_NULL;
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_state.c 534 ctx->Driver.StencilMaskSeparate = nouveau_stencil_mask_separate;
  /external/skia/src/gpu/gl/
GrGLAssembleInterface.cpp 201 GET_PROC(StencilMaskSeparate);
688 GET_PROC(StencilMaskSeparate);
    [all...]
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 470 stencilMaskSeparate,
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 505 stencilMaskSeparate,
  /external/swiftshader/src/OpenGL/libGLESv2/
main.cpp 283 void StencilMaskSeparate(GLenum face, GLuint mask);
    [all...]
  /external/autotest/client/deps/webgl_mpd/src/debug/
webgl-debug.js 139 'stencilMaskSeparate': {2: { 0:true }},

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