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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common_context.c 182 radeon->texture_depth = driQueryOptioni (&radeon->optionCache,
183 "texture_depth");
184 if (radeon->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
185 radeon->texture_depth = ( glVisual->rgbBits > 16 ) ?
radeon_texture.c 274 (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
276 (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
radeon_common_context.h 382 int texture_depth; member in struct:radeon_context
  /external/deqp/scripts/opengl/
gen_str_util.py 424 "TEXTURE_DEPTH",
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
t_options.h 137 DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \
  /external/deqp/modules/gles3/stress/
es3sSpecialFloatTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureLevelStateQueryTests.cpp     [all...]
es31fNegativeTextureApiTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp     [all...]
  /external/mesa3d/src/mapi/glapi/gen/
gl_API.xml     [all...]

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