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Searched
full:vertexcomponents
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/tests/angeles/
demo.c
84
GLint
vertexComponents
;
116
static GLOBJECT * newGLObject(long vertices, int
vertexComponents
,
124
result->
vertexComponents
=
vertexComponents
;
125
result->vertexArray = (GLfixed *)malloc(vertices *
vertexComponents
*
150
glVertexPointer(object->
vertexComponents
, GL_FIXED,
/external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c
95
GLint
vertexComponents
;
134
static GLOBJECT * newGLObject(long vertices, int
vertexComponents
,
142
result->
vertexComponents
=
vertexComponents
;
143
result->vertexArraySize = vertices *
vertexComponents
* sizeof(GLfloat);
271
glVertexAttribPointer(loc_pos, object->
vertexComponents
, GL_FLOAT,
290
glVertexPointer(object->
vertexComponents
, GL_FLOAT, 0,
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Completed in 359 milliseconds