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  /frameworks/native/opengl/tests/angeles/
demo.c 84 GLint vertexComponents;
116 static GLOBJECT * newGLObject(long vertices, int vertexComponents,
124 result->vertexComponents = vertexComponents;
125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
150 glVertexPointer(object->vertexComponents, GL_FIXED,
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c 95 GLint vertexComponents;
134 static GLOBJECT * newGLObject(long vertices, int vertexComponents,
142 result->vertexComponents = vertexComponents;
143 result->vertexArraySize = vertices * vertexComponents * sizeof(GLfloat);
271 glVertexAttribPointer(loc_pos, object->vertexComponents, GL_FLOAT,
290 glVertexPointer(object->vertexComponents, GL_FLOAT, 0,
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