/external/mesa3d/src/gallium/drivers/ilo/core/ |
ilo_builder_3d.h | 42 uint32_t vertex_count; member in struct:gen6_3dprimitive_info 65 dw[1] = info->vertex_count; 89 dw[2] = info->vertex_count;
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_vec4_gs_visitor.cpp | 163 this->vertex_count = src_reg(this, glsl_type::uint_type); 165 /* Initialize the vertex_count register to 0 */ 166 this->current_annotation = "initialize vertex_count"; 167 inst = emit(MOV(dst_reg(this->vertex_count), brw_imm_ud(0u))); 231 emit(GS_OPCODE_SET_VERTEX_COUNT, mrf_reg, this->vertex_count); 256 emit(GS_OPCODE_SET_WRITE_OFFSET, mrf_reg, this->vertex_count, 288 * The current value of the vertex_count register determines which DWORD in 327 * dword_index = (vertex_count - 1) * bits_per_vertex / 32 332 * dword_index = (vertex_count - 1) >> (6 - log2(bits_per_vertex)) 337 emit(ADD(dst_reg(prev_count), this->vertex_count, [all...] |
brw_vec4_gs_nir.cpp | 108 this->vertex_count = 116 this->vertex_count = 122 this->vertex_count =
|
brw_vec4_gs_visitor.h | 70 src_reg vertex_count; member in class:brw::vec4_gs_visitor
|
gen6_gs_visitor.cpp | 215 * unless we haven't emitted that vertex at all (vertex_count != 0). 217 * Notice that we have already incremented vertex_count when we processed 223 emit(CMP(dst_null_ud(), this->vertex_count, 226 this->vertex_count, brw_imm_ud(0u), 353 emit(CMP(dst_null_ud(), this->vertex_count, brw_imm_ud(0u), BRW_CONDITIONAL_G)); 363 this->vertex_count, 383 emit(CMP(dst_null_d(), vertex, this->vertex_count, BRW_CONDITIONAL_GE)); 630 emit(CMP(dst_null_d(), sol_temp, this->vertex_count,
|
brw_fs_nir.cpp | [all...] |
brw_fs.h | 248 void set_gs_stream_control_data_bits(const fs_reg &vertex_count, 250 void emit_gs_control_data_bits(const fs_reg &vertex_count);
|
/external/mesa3d/src/compiler/nir/ |
nir_lower_gs_intrinsics.c | 65 * if (vertex_count < max_vertices) { 66 * emit_vertex_with_counter vertex_count ... 67 * vertex_count += 1 82 /* Create: if (vertex_count < max_vertices) and insert it. 201 nir_local_variable_create(impl, glsl_uint_type(), "vertex_count");
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_swtnl_t.c | 160 swtnl->vertex_count = 0; 203 unsigned npush, start = 0, count = swtnl->vertex_count; 259 if (swtnl->vertex_count + (n) > SWTNL_VBO_SIZE/vertex_len \ 260 || (swtnl->vertex_count && swtnl->primitive != p)) \ 266 memcpy(swtnl->buf + swtnl->vertex_count * vertex_len, \ 268 swtnl->vertex_count++; \
|
nouveau_render.h | 48 unsigned vertex_count; member in struct:nouveau_swtnl_state
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pt_emit.c | 140 unsigned vertex_count = vert_info->count; local 153 if (vertex_count == 0) 163 (ushort)vertex_count); 186 vertex_count, 191 render->unmap_vertices(render, 0, vertex_count - 1);
|
draw_pipe.c | 234 draw->pipeline.vertex_count = vert_info->count; 272 draw->pipeline.vertex_count = 0; 329 draw->pipeline.vertex_count = count; 342 draw->pipeline.vertex_count = 0;
|
draw_pipe_util.c | 131 for (i = 0; i < draw->pipeline.vertex_count; i++) {
|
draw_gs.c | 294 int vertex_count = 0; local 319 debug_printf("--- %d) [%f, %f, %f, %f]\n", j + vertex_count, 327 memmove(output_ptr + (vertex_count + current_verts) * shader->vertex_size, 331 vertex_count += current_verts;
|
draw_private.h | 146 unsigned vertex_count; member in struct:draw_context::__anon27526
|
/external/vulkan-validation-layers/demos/smoke/ |
Meshes.cpp | 111 uint32_t vertex_count() const function in class:__anon38382::Mesh 118 return vertex_stride() * vertex_count(); 265 mesh_.positions_.reserve(mesh_.vertex_count() + middle_point_count); 266 mesh_.normals_.reserve(mesh_.vertex_count() + middle_point_count); 315 int mid = mesh_.vertex_count() - 1; 446 vertex_offset += mesh.vertex_count();
|
/frameworks/base/media/mca/filterfw/jni/ |
jni_shader_program.h | 123 jint vertex_count);
|
jni_shader_program.cpp | 244 jint vertex_count) { 247 program->SetVertexCount(vertex_count);
|
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_cmdbuf.c | 137 static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type) 141 if (vertex_count > 0) { 146 ((vertex_count + 0) << 16) | 152 OUT_BATCH((vertex_count + 1)/2);
|
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d.h | 659 STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE [all...] |
d3dx9mesh.h | 702 HRESULT WINAPI D3DXCreateMesh(DWORD face_count, DWORD vertex_count, DWORD flags [all...] |
d3drmobj.h | [all...] |
/external/skia/src/core/ |
SkVertices.cpp | 151 // storage = packed | vertex_count | index_count | pos[] | texs[] | colors[] | indices[]
|
/external/mesa3d/src/gallium/drivers/ilo/ |
ilo_blitter_rectlist.c | 49 blitter->draw_info.vertex_count = 3;
|
/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
nv50_ir_print.cpp | 295 "VERTEX_COUNT",
|