1 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41 3 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1 4 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2 5 6 define <4 x float> @shuffle_v4f32_0z27(<4 x float> %x, <4 x float> %a) { 7 ; SSE-LABEL: shuffle_v4f32_0z27: 8 ; SSE: # BB#0: 9 ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] 10 ; SSE-NEXT: retq 11 ; 12 ; AVX-LABEL: shuffle_v4f32_0z27: 13 ; AVX: # BB#0: 14 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] 15 ; AVX-NEXT: retq 16 %vecext = extractelement <4 x float> %x, i32 0 17 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 18 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 19 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 6, i32 undef> 20 %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6> 21 ret <4 x float> %vecinit5 22 } 23 24 define <4 x float> @shuffle_v4f32_0zz4(<4 x float> %xyzw, <4 x float> %abcd) { 25 ; SSE-LABEL: shuffle_v4f32_0zz4: 26 ; SSE: # BB#0: 27 ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] 28 ; SSE-NEXT: retq 29 ; 30 ; AVX-LABEL: shuffle_v4f32_0zz4: 31 ; AVX: # BB#0: 32 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] 33 ; AVX-NEXT: retq 34 %vecext = extractelement <4 x float> %xyzw, i32 0 35 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 36 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 37 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2 38 %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4> 39 ret <4 x float> %vecinit4 40 } 41 42 define <4 x float> @shuffle_v4f32_0z24(<4 x float> %xyzw, <4 x float> %abcd) { 43 ; SSE-LABEL: shuffle_v4f32_0z24: 44 ; SSE: # BB#0: 45 ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] 46 ; SSE-NEXT: retq 47 ; 48 ; AVX-LABEL: shuffle_v4f32_0z24: 49 ; AVX: # BB#0: 50 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] 51 ; AVX-NEXT: retq 52 %vecext = extractelement <4 x float> %xyzw, i32 0 53 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 54 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 55 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %xyzw, <4 x i32> <i32 0, i32 1, i32 6, i32 undef> 56 %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4> 57 ret <4 x float> %vecinit5 58 } 59 60 define <4 x float> @shuffle_v4f32_0zz0(float %a) { 61 ; SSE-LABEL: shuffle_v4f32_0zz0: 62 ; SSE: # BB#0: 63 ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0] 64 ; SSE-NEXT: retq 65 ; 66 ; AVX-LABEL: shuffle_v4f32_0zz0: 67 ; AVX: # BB#0: 68 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0] 69 ; AVX-NEXT: retq 70 %vecinit = insertelement <4 x float> undef, float %a, i32 0 71 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 72 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2 73 %vecinit3 = insertelement <4 x float> %vecinit2, float %a, i32 3 74 ret <4 x float> %vecinit3 75 } 76 77 define <4 x float> @shuffle_v4f32_0z6z(<4 x float> %A, <4 x float> %B) { 78 ; SSE-LABEL: shuffle_v4f32_0z6z: 79 ; SSE: # BB#0: 80 ; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero 81 ; SSE-NEXT: retq 82 ; 83 ; AVX-LABEL: shuffle_v4f32_0z6z: 84 ; AVX: # BB#0: 85 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero 86 ; AVX-NEXT: retq 87 %vecext = extractelement <4 x float> %A, i32 0 88 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 89 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 90 %vecext2 = extractelement <4 x float> %B, i32 2 91 %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2 92 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 93 ret <4 x float> %vecinit4 94 } 95 96 define <4 x float> @insertps_undef_input0(<4 x float> %a0, <4 x float> %a1) { 97 ; SSE-LABEL: insertps_undef_input0: 98 ; SSE: # BB#0: 99 ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero 100 ; SSE-NEXT: retq 101 ; 102 ; AVX-LABEL: insertps_undef_input0: 103 ; AVX: # BB#0: 104 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero 105 ; AVX-NEXT: retq 106 %res0 = fadd <4 x float> %a0, <float 1.0, float 1.0, float 1.0, float 1.0> 107 %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %res0, <4 x float> %a1, i8 21) 108 %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7> 109 ret <4 x float> %res2 110 } 111 112 define <4 x float> @insertps_undef_input1(<4 x float> %a0, <4 x float> %a1) { 113 ; SSE-LABEL: insertps_undef_input1: 114 ; SSE: # BB#0: 115 ; SSE-NEXT: xorps %xmm1, %xmm1 116 ; SSE-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] 117 ; SSE-NEXT: retq 118 ; 119 ; AVX-LABEL: insertps_undef_input1: 120 ; AVX: # BB#0: 121 ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 122 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] 123 ; AVX-NEXT: retq 124 %res0 = fadd <4 x float> %a1, <float 1.0, float 1.0, float 1.0, float 1.0> 125 %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %res0, i8 21) 126 %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 2, i32 3> 127 ret <4 x float> %res2 128 } 129 130 define <4 x float> @insertps_zero_from_v2f64(<4 x float> %a0, <2 x double>* %a1) nounwind { 131 ; SSE-LABEL: insertps_zero_from_v2f64: 132 ; SSE: # BB#0: 133 ; SSE-NEXT: movapd (%rdi), %xmm1 134 ; SSE-NEXT: addpd {{.*}}(%rip), %xmm1 135 ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] 136 ; SSE-NEXT: movapd %xmm1, (%rdi) 137 ; SSE-NEXT: retq 138 ; 139 ; AVX-LABEL: insertps_zero_from_v2f64: 140 ; AVX: # BB#0: 141 ; AVX-NEXT: vmovapd (%rdi), %xmm1 142 ; AVX-NEXT: vaddpd {{.*}}(%rip), %xmm1, %xmm1 143 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] 144 ; AVX-NEXT: vmovapd %xmm1, (%rdi) 145 ; AVX-NEXT: retq 146 %1 = load <2 x double>, <2 x double>* %a1 147 %2 = bitcast <2 x double> <double 1.0, double 2.0> to <4 x float> 148 %3 = fadd <2 x double> %1, <double 1.0, double 2.0> 149 %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 6, i32 2, i32 2, i32 3> 150 store <2 x double> %3, <2 x double> *%a1 151 ret <4 x float> %4 152 } 153 154 define <4 x float> @insertps_zero_from_v2i64(<4 x float> %a0, <2 x i64>* %a1) nounwind { 155 ; SSE-LABEL: insertps_zero_from_v2i64: 156 ; SSE: # BB#0: 157 ; SSE-NEXT: movdqa (%rdi), %xmm1 158 ; SSE-NEXT: paddq {{.*}}(%rip), %xmm1 159 ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] 160 ; SSE-NEXT: movdqa %xmm1, (%rdi) 161 ; SSE-NEXT: retq 162 ; 163 ; AVX-LABEL: insertps_zero_from_v2i64: 164 ; AVX: # BB#0: 165 ; AVX-NEXT: vmovdqa (%rdi), %xmm1 166 ; AVX-NEXT: vpaddq {{.*}}(%rip), %xmm1, %xmm1 167 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] 168 ; AVX-NEXT: vmovdqa %xmm1, (%rdi) 169 ; AVX-NEXT: retq 170 %1 = load <2 x i64>, <2 x i64>* %a1 171 %2 = bitcast <2 x i64> <i64 1, i64 -2> to <4 x float> 172 %3 = add <2 x i64> %1, <i64 1, i64 -2> 173 %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 5, i32 2, i32 2, i32 3> 174 store <2 x i64> %3, <2 x i64> *%a1 175 ret <4 x float> %4 176 } 177 178 define <4 x float> @insertps_zero_from_v8i16(<4 x float> %a0, <8 x i16>* %a1) nounwind { 179 ; SSE-LABEL: insertps_zero_from_v8i16: 180 ; SSE: # BB#0: 181 ; SSE-NEXT: movdqa (%rdi), %xmm1 182 ; SSE-NEXT: paddw {{.*}}(%rip), %xmm1 183 ; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] 184 ; SSE-NEXT: movdqa %xmm1, (%rdi) 185 ; SSE-NEXT: retq 186 ; 187 ; AVX-LABEL: insertps_zero_from_v8i16: 188 ; AVX: # BB#0: 189 ; AVX-NEXT: vmovdqa (%rdi), %xmm1 190 ; AVX-NEXT: vpaddw {{.*}}(%rip), %xmm1, %xmm1 191 ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3] 192 ; AVX-NEXT: vmovdqa %xmm1, (%rdi) 193 ; AVX-NEXT: retq 194 %1 = load <8 x i16>, <8 x i16>* %a1 195 %2 = bitcast <8 x i16> <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3> to <4 x float> 196 %3 = add <8 x i16> %1, <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3> 197 %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 4, i32 2, i32 2, i32 3> 198 store <8 x i16> %3, <8 x i16> *%a1 199 ret <4 x float> %4 200 } 201 202 define <4 x float> @consecutive_load_insertps_04zz(float* %p) { 203 ; SSE-LABEL: consecutive_load_insertps_04zz: 204 ; SSE: # BB#0: 205 ; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero 206 ; SSE-NEXT: retq 207 ; 208 ; AVX-LABEL: consecutive_load_insertps_04zz: 209 ; AVX: # BB#0: 210 ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero 211 ; AVX-NEXT: retq 212 %p0 = getelementptr inbounds float, float* %p, i64 1 213 %p1 = getelementptr inbounds float, float* %p, i64 2 214 %s0 = load float, float* %p0 215 %s1 = load float, float* %p1 216 %v0 = insertelement <4 x float> undef, float %s0, i32 0 217 %v1 = insertelement <4 x float> undef, float %s1, i32 0 218 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v0, <4 x float> %v1, i8 28) 219 ret <4 x float> %res 220 } 221 222 define float @extract_zero_insertps_z0z7(<4 x float> %a0, <4 x float> %a1) { 223 ; SSE-LABEL: extract_zero_insertps_z0z7: 224 ; SSE: # BB#0: 225 ; SSE-NEXT: xorps %xmm0, %xmm0 226 ; SSE-NEXT: retq 227 ; 228 ; AVX-LABEL: extract_zero_insertps_z0z7: 229 ; AVX: # BB#0: 230 ; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0 231 ; AVX-NEXT: retq 232 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 21) 233 %ext = extractelement <4 x float> %res, i32 0 234 ret float %ext 235 } 236 237 define float @extract_lane_insertps_5123(<4 x float> %a0, <4 x float> *%p1) { 238 ; SSE-LABEL: extract_lane_insertps_5123: 239 ; SSE: # BB#0: 240 ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero 241 ; SSE-NEXT: retq 242 ; 243 ; AVX-LABEL: extract_lane_insertps_5123: 244 ; AVX: # BB#0: 245 ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero 246 ; AVX-NEXT: retq 247 %a1 = load <4 x float>, <4 x float> *%p1 248 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 128) 249 %ext = extractelement <4 x float> %res, i32 0 250 ret float %ext 251 } 252 253 declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone 254