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Lines Matching defs:bitmap

86     // Set the bit in the bitmap so that we know to restore it later.
101 // Visit all the marked objects in the bitmap.
118 // TODO: I don't think we should need heap bitmap lock to Get the mark bitmap.
165 // Bitmap which describes which objects we have to move.
168 // Bitmap which describes which lock words we need to restore.
361 // No mod union table, so we need to scan the space using bitmap visit.
362 // Scan the space using bitmap visit.
363 accounting::ContinuousSpaceBitmap* bitmap = space->GetLiveBitmap();
364 if (bitmap != nullptr) {
366 bitmap->VisitMarkedRange(reinterpret_cast<uintptr_t>(space->Begin()),
376 // Update the objects in the bump pointer space last, these objects don't have a bitmap.
522 // Move the objects in the before forwarding bitmap.