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Lines Matching refs:Matrix

23 void PerspectiveMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
43 // This multiplies the view matrix by the model matrix, and stores the result in the MVP
44 // matrix (which currently contains model * view).
47 // Pass in the modelview matrix.
50 // This multiplies the modelview matrix by the projection matrix, and stores the result in
51 // the MVP matrix (which now contains model * view * projection).
54 // Pass in the combined matrix.
64 void PerspectiveMeshNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {