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Lines Matching defs:mPositionX

498         protected float mPositionX;
507 mPositionX = x;
521 return pythag(mPositionX - x, mPositionY - y);
525 return distanceTo(other.mPositionX, other.mPositionY);
546 mPositionX += mVelocityX * tau;
586 return mPositionX < 0 || mPositionX >= width
593 while (mPositionX <= -mSize) {
594 mPositionX += width + mSize * 2;
596 while (mPositionX >= width + mSize) {
597 mPositionX -= width + mSize * 2;
950 return mPositionX + polarX(mSize);
1019 canvas.translate(mPositionX, mPositionY);
1071 canvas.drawCircle(mPositionX, mPositionY, mSize, mBulletPaint);
1109 canvas.drawCircle(mPositionX, mPositionY,