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Lines Matching refs:mDestroyAnimProgress

504         protected float mDestroyAnimProgress;
550 mDestroyAnimProgress += tau / getDestroyAnimDuration();
551 if (mDestroyAnimProgress >= getDestroyAnimCycles()) {
932 mDestroyAnimProgress = 0.0f;
1014 setPaintARGBBlend(mPaint, mDestroyAnimProgress - (int) (mDestroyAnimProgress),
1068 setPaintARGBBlend(mBulletPaint, mDestroyAnimProgress,
1106 setPaintARGBBlend(mObstaclePaint, mDestroyAnimProgress,
1110 mSize * (1.0f - mDestroyAnimProgress), mObstaclePaint);