Lines Matching defs:glGetShaderPrecisionFormat
77 void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
855 void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
858 ctx->glGetShaderPrecisionFormat(ctx, shadertype, precisiontype, range, precision);