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Lines Matching defs:Height

68                0, 0, 0, 0,         // X, Y, Width, Height

143 UINT32 Height;
217 GopModeInfo->VerticalResolution = mGopResolutions[ModeNumber].Height;
290 mGopResolutions[ModeNumber].Height // Height
300 mGopResolutions[ModeNumber].Height * sizeof (UINT32);
333 mGopResolutions[ModeNumber].Height, // Height
352 mGopResolutions[ModeNumber].Height, // Height
366 mGopResolutions[This->Mode->Mode].Height, // Height
402 VgpuGop->GopModeInfo.VerticalResolution = mGopResolutions[ModeNumber].Height;
438 IN UINTN Height,
486 Height > CurrentVertical - DestinationY) {
500 Height > CurrentVertical - SourceY) {
514 // Width, DestinationY + Height). Only one pixel will be used from the
517 for (Y = 0; Y < Height; ++Y) {
530 // Width, SourceY + Height) and place it in the BltBuffer rectangle
532 // Height). If DestinationX or DestinationY is not zero then Delta must be
535 for (Y = 0; Y < Height; ++Y) {
549 // Width, SourceY + Height) directly to the video display rectangle
551 // Height). If SourceX or SourceY is not zero then Delta must be set to the
554 for (Y = 0; Y < Height; ++Y) {
568 // Width, SourceY + Height) to the video display rectangle (DestinationX,
569 // DestinationY) (DestinationX + Width, DestinationY + Height). The
577 Y = Height;
589 for (Y = 0; Y < Height; ++Y) {
616 (UINT32)Height, // Height
632 (UINT32)Height, // Height