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Lines Matching full:framebuffer

67 	// allocate the framebuffer
68 if (m->framebuffer == NULL)
70 // initialize the framebuffer, the framebuffer is mapped once and forever.
80 /* framebufferSize is used for allocating the handle to the framebuffer and refers
81 * to the size of the actual framebuffer.
106 uintptr_t framebufferVaddr = (uintptr_t)m->framebuffer->base;
118 // The entire framebuffer memory is already mapped, now create a buffer object for parts of this memory
120 (void*)framebufferVaddr, 0, m->framebuffer->shallow_fbdev_fd,
121 (framebufferVaddr - (uintptr_t)m->framebuffer->base));
131 AERR( "Fallback to single buffering. Unable to map framebuffer memory to handle:%p", hnd );
953 /* match the framebuffer format */
1172 * Having the attribute region is not critical for the framebuffer so let it pass.
1235 int index = ((uintptr_t)hnd->base - (uintptr_t)m->framebuffer->base) / bufferSize;