Lines Matching defs:ymax
719 GLfloat xmin, xmax, ymin, ymax;721 ymax = zNear * (GLfloat)tan(fovy * PI / 360);722 ymin = -ymax;724 xmax = ymax * aspect;726 glFrustum(xmin, xmax, ymin, ymax, zNear, zFar);