Lines Matching full:next
12 // CHECK-NEXT: [[X:%.*]] = alloca float
13 // CHECK-NEXT: [[F:%.*]] = alloca float
14 // CHECK-NEXT: store float* {{%.*}}, float** [[FP]]
16 // CHECK-NEXT: [[T0:%.*]] = load float*, float** [[FP]]
17 // CHECK-NEXT: store float 1.000000e+00, float* [[T0]], align 4
20 // CHECK-NEXT: store float 2.000000e+00, float* [[X]], align 4
23 // CHECK-NEXT: [[T0:%.*]] = load float*, float** [[FP]]
24 // CHECK-NEXT: [[T1:%.*]] = bitcast float* [[T0]] to i32*
25 // CHECK-NEXT: [[T2:%.*]] = load atomic i32, i32* [[T1]] seq_cst, align 4
26 // CHECK-NEXT: [[T3:%.*]] = bitcast i32 [[T2]] to float
27 // CHECK-NEXT: store float [[T3]], float* [[F]]
30 // CHECK-NEXT: [[T0:%.*]] = load float, float* [[F]], align 4
31 // CHECK-NEXT: [[T1:%.*]] = load float*, float** [[FP]], align 4
32 // CHECK-NEXT: [[T2:%.*]] = bitcast float [[T0]] to i32
33 // CHECK-NEXT: [[T3:%.*]] = bitcast float* [[T1]] to i32*
34 // CHECK-NEXT: store atomic i32 [[T2]], i32* [[T3]] seq_cst, align 4
37 // CHECK-NEXT: ret void
43 // CHECK-NEXT: [[X:%.*]] = alloca [[CF]], align 8
44 // CHECK-NEXT: [[F:%.*]] = alloca [[CF]], align 4
45 // CHECK-NEXT: [[TMP0:%.*]] = alloca [[CF]], align 8
46 // CHECK-NEXT: [[TMP1:%.*]] = alloca [[CF]], align 8
47 // CHECK-NEXT: store [[CF]]*
49 // CHECK-NEXT: [[P:%.*]] = load [[CF]]*, [[CF]]** [[FP]]
50 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[P]], i32 0, i32 0
51 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[P]], i32 0, i32 1
52 // CHECK-NEXT: store float 1.000000e+00, float* [[T0]]
53 // CHECK-NEXT: store float 0.000000e+00, float* [[T1]]
56 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[X]], i32 0, i32 0
57 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[X]], i32 0, i32 1
58 // CHECK-NEXT: store float 2.000000e+00, float* [[T0]]
59 // CHECK-NEXT: store float 0.000000e+00, float* [[T1]]
62 // CHECK-NEXT: [[T0:%.*]] = load [[CF]]*, [[CF]]** [[FP]]
63 // CHECK-NEXT: [[T1:%.*]] = bitcast [[CF]]* [[T0]] to i64*
64 // CHECK-NEXT: [[T2:%.*]] = load atomic i64, i64* [[T1]] seq_cst, align 8
65 // CHECK-NEXT: [[T3:%.*]] = bitcast [[CF]]* [[TMP0]] to i64*
66 // CHECK-NEXT: store i64 [[T2]], i64* [[T3]], align 8
67 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[TMP0]], i32 0, i32 0
68 // CHECK-NEXT: [[R:%.*]] = load float, float* [[T0]]
69 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[TMP0]], i32 0, i32 1
70 // CHECK-NEXT: [[I:%.*]] = load float, float* [[T0]]
71 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[F]], i32 0, i32 0
72 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[F]], i32 0, i32 1
73 // CHECK-NEXT: store float [[R]], float* [[T0]]
74 // CHECK-NEXT: store float [[I]], float* [[T1]]
77 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[F]], i32 0, i32 0
78 // CHECK-NEXT: [[R:%.*]] = load float, float* [[T0]]
79 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[F]], i32 0, i32 1
80 // CHECK-NEXT: [[I:%.*]] = load float, float* [[T0]]
81 // CHECK-NEXT: [[DEST:%.*]] = load [[CF]]*, [[CF]]** [[FP]], align 4
82 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[TMP1]], i32 0, i32 0
83 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[CF]], [[CF]]* [[TMP1]], i32 0, i32 1
84 // CHECK-NEXT: store float [[R]], float* [[T0]]
85 // CHECK-NEXT: store float [[I]], float* [[T1]]
86 // CHECK-NEXT: [[T0:%.*]] = bitcast [[CF]]* [[TMP1]] to i64*
87 // CHECK-NEXT: [[T1:%.*]] = load i64, i64* [[T0]], align 8
88 // CHECK-NEXT: [[T2:%.*]] = bitcast [[CF]]* [[DEST]] to i64*
89 // CHECK-NEXT: store atomic i64 [[T1]], i64* [[T2]] seq_cst, align 8
92 // CHECK-NEXT: ret void
99 // CHECK-NEXT: [[X:%.*]] = alloca [[S]], align 8
100 // CHECK-NEXT: [[F:%.*]] = alloca [[S:%.*]], align 2
101 // CHECK-NEXT: [[TMP0:%.*]] = alloca [[S]], align 8
102 // CHECK-NEXT: store [[S]]*
104 // CHECK-NEXT: [[P:%.*]] = load [[S]]*, [[S]]** [[FP]]
105 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[P]], i32 0, i32 0
106 // CHECK-NEXT: store i16 1, i16* [[T0]], align 8
107 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[P]], i32 0, i32 1
108 // CHECK-NEXT: store i16 2, i16* [[T0]], align 2
109 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[P]], i32 0, i32 2
110 // CHECK-NEXT: store i16 3, i16* [[T0]], align 4
111 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[P]], i32 0, i32 3
112 // CHECK-NEXT: store i16 4, i16* [[T0]], align 2
115 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[X]], i32 0, i32 0
116 // CHECK-NEXT: store i16 1, i16* [[T0]], align 8
117 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[X]], i32 0, i32 1
118 // CHECK-NEXT: store i16 2, i16* [[T0]], align 2
119 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[X]], i32 0, i32 2
120 // CHECK-NEXT: store i16 3, i16* [[T0]], align 4
121 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[S]], [[S]]* [[X]], i32 0, i32 3
122 // CHECK-NEXT: store i16 4, i16* [[T0]], align 2
125 // CHECK-NEXT: [[T0:%.*]] = load [[S]]*, [[S]]** [[FP]]
126 // CHECK-NEXT: [[T1:%.*]] = bitcast [[S]]* [[T0]] to i64*
127 // CHECK-NEXT: [[T2:%.*]] = load atomic i64, i64* [[T1]] seq_cst, align 8
128 // CHECK-NEXT: [[T3:%.*]] = bitcast [[S]]* [[F]] to i64*
129 // CHECK-NEXT: store i64 [[T2]], i64* [[T3]], align 2
132 // CHECK-NEXT: [[T0:%.*]] = load [[S]]*, [[S]]** [[FP]]
133 // CHECK-NEXT: [[T1:%.*]] = bitcast [[S]]* [[TMP0]] to i8*
134 // CHECK-NEXT: [[T2:%.*]] = bitcast [[S]]* [[F]] to i8*
135 // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[T1]], i8* [[T2]], i32 8, i32 2, i1 false)
136 // CHECK-NEXT: [[T3:%.*]] = bitcast [[S]]* [[TMP0]] to i64*
137 // CHECK-NEXT: [[T4:%.*]] = load i64, i64* [[T3]], align 8
138 // CHECK-NEXT: [[T5:%.*]] = bitcast [[S]]* [[T0]] to i64*
139 // CHECK-NEXT: store atomic i64 [[T4]], i64* [[T5]] seq_cst, align 8
142 // CHECK-NEXT: ret void
149 // CHECK-NEXT: [[X:%.*]] = alloca [[APS]], align 8
150 // CHECK-NEXT: [[F:%.*]] = alloca [[PS:%.*]], align 2
151 // CHECK-NEXT: [[TMP0:%.*]] = alloca [[APS]], align 8
152 // CHECK-NEXT: [[TMP1:%.*]] = alloca [[APS]], align 8
153 // CHECK-NEXT: store [[APS]]*
155 // CHECK-NEXT: [[P:%.*]] = load [[APS]]*, [[APS]]** [[FP]]
156 // CHECK-NEXT: [[T0:%.*]] = bitcast [[APS]]* [[P]] to i8*
157 // CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* [[T0]], i8 0, i64 8, i32 8, i1 false)
158 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[APS]], [[APS]]* [[P]], i32 0, i32 0
159 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]], [[PS]]* [[T0]], i32 0, i32 0
160 // CHECK-NEXT: store i16 1, i16* [[T1]], align 8
161 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]], [[PS]]* [[T0]], i32 0, i32 1
162 // CHECK-NEXT: store i16 2, i16* [[T1]], align 2
163 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]], [[PS]]* [[T0]], i32 0, i32 2
164 // CHECK-NEXT: store i16 3, i16* [[T1]], align 4
167 // CHECK-NEXT: [[T0:%.*]] = bitcast [[APS]]* [[X]] to i8*
168 // CHECK-NEXT: call void @llvm.memset.p0i8.i32(i8* [[T0]], i8 0, i32 8, i32 8, i1 false)
169 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[APS]], [[APS]]* [[X]], i32 0, i32 0
170 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]], [[PS]]* [[T0]], i32 0, i32 0
171 // CHECK-NEXT: store i16 1, i16* [[T1]], align 8
172 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]], [[PS]]* [[T0]], i32 0, i32 1
173 // CHECK-NEXT: store i16 2, i16* [[T1]], align 2
174 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[PS]], [[PS]]* [[T0]], i32 0, i32 2
175 // CHECK-NEXT: store i16 3, i16* [[T1]], align 4
178 // CHECK-NEXT: [[T0:%.*]] = load [[APS]]*, [[APS]]** [[FP]]
179 // CHECK-NEXT: [[T1:%.*]] = bitcast [[APS]]* [[T0]] to i64*
180 // CHECK-NEXT: [[T2:%.*]] = load atomic i64, i64* [[T1]] seq_cst, align 8
181 // CHECK-NEXT: [[T3:%.*]] = bitcast [[APS]]* [[TMP0]] to i64*
182 // CHECK-NEXT: store i64 [[T2]], i64* [[T3]], align 8
183 // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[APS]], [[APS]]* [[TMP0]], i32 0, i32 0
184 // CHECK-NEXT: [[T1:%.*]] = bitcast [[PS]]* [[F]] to i8*
185 // CHECK-NEXT: [[T2:%.*]] = bitcast [[PS]]* [[T0]] to i8*
186 // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[T1]], i8* [[T2]], i32 6, i32 2, i1 false)
189 // CHECK-NEXT: [[T0:%.*]] = load [[APS]]*, [[APS]]** [[FP]]
190 // CHECK-NEXT: [[T1:%.*]] = bitcast { %struct.PS, [2 x i8] }* [[TMP1]] to i8*
191 // CHECK-NEXT: call void @llvm.memset.p0i8.i32(i8* [[T1]], i8 0, i32 8, i32 8, i1 false)
192 // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[APS]], [[APS]]* [[TMP1]], i32 0, i32 0
193 // CHECK-NEXT: [[T2:%.*]] = bitcast [[PS]]* [[T1]] to i8*
194 // CHECK-NEXT: [[T3:%.*]] = bitcast [[PS]]* [[F]] to i8*
195 // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[T2]], i8* [[T3]], i32 6, i32 2, i1 false)
196 // CHECK-NEXT: [[T4:%.*]] = bitcast [[APS]]* [[TMP1]] to i64*
197 // CHECK-NEXT: [[T5:%.*]] = load i64, i64* [[T4]], align 8
198 // CHECK-NEXT: [[T6:%.*]] = bitcast [[APS]]* [[T0]] to i64*
199 // CHECK-NEXT: store atomic i64 [[T5]], i64* [[T6]] seq_cst, align 8
202 // CHECK-NEXT: ret void