Lines Matching full:uniform
66 values { uniform bool u_false = false; }
77 uniform bool u_false;
91 values { uniform bool u_false = false; }
113 values { uniform bool u_false = false; }
136 values { uniform bool u_false = false; }
647 desc "Same uniform struct in both shaders"
649 uniform float val.a = 1.0;
650 uniform float val.b = 2.0;
656 uniform Struct val;
667 uniform Struct val;
681 desc "Uniform struct declared in both, used only in vertex."
683 uniform float val.a = 1.0;
684 uniform float val.b = 2.0;
690 uniform Struct val;
701 uniform Struct val;
713 desc "Uniform struct declared in both, used only in fragment."
715 uniform float val.a = 1.0;
716 uniform float val.b = 2.0;
722 uniform Struct val;
731 uniform Struct val;
742 desc "Uniform struct declared in both, used partially in both."
744 uniform float val.a = 1.0;
745 uniform float val.b = 2.0;
751 uniform Struct val;
762 uniform Struct val;
774 desc "Same uniform struct in both shaders. Datatype vec4"
776 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
777 uniform vec4 val.b = vec4(1.0, 2.0, 3.0, 4.0);
783 uniform Struct val;
794 uniform Struct val;
808 desc "Uniform struct declared in both, used only in vertex. Datatype vec4 "
810 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
811 uniform vec4 val.b = vec4(1.0, 2.0, 3.0, 4.0);
817 uniform Struct val;
828 uniform Struct val;
840 desc "Uniform struct declared in both, used only in fragment. Datatype vec4"
842 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
843 uniform vec4 val.b = vec4(1.0, 2.0, 3.0, 4.0);
849 uniform Struct val;
858 uniform Struct val;
869 desc "Uniform struct declared in both, used partially in both. Datatype vec4"
871 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
872 uniform vec4 val.b = vec4(1.0, 2.0, 3.0, 4.0);
878 uniform Struct val;
889 uniform Struct val;
901 desc "Same uniform struct in both shaders. Datatype vec4 and vec3"
903 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
904 uniform vec3 val.b = vec3(1.0, 2.0, 3.0);
910 uniform Struct val;
921 uniform Struct val;
935 desc "Uniform struct declared in both, used only in vertex. Datatype vec4 and vec3"
937 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
938 uniform vec3 val.b = vec3(1.0, 2.0, 3.0);
944 uniform Struct val;
955 uniform Struct val;
967 desc "Uniform struct declared in both, used only in fragment. Datatype vec4 and vec3"
969 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
970 uniform vec3 val.b = vec3(1.0, 2.0, 3.0);
976 uniform Struct val;
985 uniform Struct val;
996 desc "Uniform struct declared in both, used partially in both. Datatype vec4 and vec3"
998 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
999 uniform vec3 val.b = vec3(1.0, 2.0, 3.0);
1005 uniform Struct val;
1016 uniform Struct val;
1028 desc "Same uniform struct in both shaders. Datatype vec4 and float"
1030 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
1031 uniform float val.b = 2.0;
1037 uniform Struct val;
1048 uniform Struct val;
1062 desc "Uniform struct declared in both, used only in vertex. Datatype vec4 and float"
1064 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
1065 uniform float val.b = 2.0;
1071 uniform Struct val;
1082 uniform Struct val;
1094 desc "Uniform struct declared in both, used only in fragment. Datatype vec4 and float"
1096 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
1097 uniform float val.b = 2.0;
1103 uniform Struct val;
1112 uniform Struct val;
1123 desc "Uniform struct declared in both, used partially in both. Datatype vec4 and float"
1125 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
1126 uniform float val.b = 2.0;
1132 uniform Struct val;
1143 uniform Struct val;
1155 desc "Uniform struct declared in both, used partially in both. Datatype vec4 and struct with vec4"
1157 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
1158 uniform vec4 val.b.c = vec4(1.0, 2.0, 3.0, 4.0);
1165 uniform Struct val;
1177 uniform Struct val;
1191 desc "Uniform struct declared in both, used partially in both. Datatype vec4 and struct with vec3"
1193 uniform vec4 val.a = vec4(1.0, 2.0, 3.0, 4.0);
1194 uniform vec3 val.b.c = vec3(1.0, 2.0, 3.0);
1201 uniform Struct val;
1213 uniform Struct val;
1225 desc "Uniform struct declared in both, used partially in both. Datatype vec2 and vec3"
1227 uniform vec2 val.a = vec2(1.0, 2.0);
1228 uniform vec3 val.b = vec3(1.0, 2.0, 3.0);
1234 uniform Struct val;
1245 uniform Struct val;
1257 desc "Uniform struct declared in both, used partially in both. Datatype vec2 and int"
1259 uniform vec2 val.a = vec2(1.0, 2.0);
1260 uniform int val.b = 2;
1266 uniform Struct val;
1277 uniform Struct val;
1289 desc "Uniform struct declared in both, used partially in both. Datatype int and float"
1291 uniform float val.a = 1.0;
1292 uniform int val.b = 2;
1298 uniform Struct val;
1309 uniform Struct val;
1321 desc "Uniform struct declared in both, used partially in both. Datatype bvec2 and vec2"
1323 uniform bvec2 val.a = bvec2(true, true);
1324 uniform vec2 val.b = vec2(1.0, 2.0);
1330 uniform Struct val;
1341 uniform Struct val;
1353 desc "Uniform struct declared in both, used partially in both. Datatype ivec2 and vec2"
1355 uniform ivec2 val.a = ivec2(1, 2);
1356 uniform vec2 val.b = vec2(1.0, 2.0);
1362 uniform Struct val;
1373 uniform Struct val;
1385 desc "Uniform struct declared in both, used partially in both. Datatype ivec2 and ivec2"
1387 uniform ivec2 val.a = ivec2(1, 2);
1388 uniform ivec2 val.b = ivec2(1, 2);
1394 uniform Struct val;
1405 uniform Struct val;
1423 uniform Struct val;
1434 uniform Struct val;
1452 uniform Struct val;
1463 uniform Struct val;
1481 uniform Struct val;
1492 uniform Struct val;
1510 uniform Struct val;
1521 uniform Struct val;
1539 uniform Struct val;
1550 uniform Struct val;
1568 uniform Struct val;
1579 uniform Struct val;
1597 uniform Struct val;
1608 uniform Struct val;
1622 uniform float val.constantAttenuation = 1.0;
1623 uniform float val.quadraticAttenuation = 1.0;
1637 uniform Light val;
1657 uniform Light val;
1671 uniform float val.constantAttenuation = 1.0;
1672 uniform float val.quadraticAttenuation = 1.0;
1686 uniform Light val;
1706 uniform Light val;