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Lines Matching full:uniform

1948 group uniform "Uniform"
1952 desc "uniform type mismatch between vertex and tessellation control shaders"
1958 uniform mediump float val;
1969 uniform mediump vec2 val;
2003 desc "uniform type mismatch between fragment and tessellation eval shaders"
2026 uniform mediump vec3 val;
2038 uniform mediump vec4 val;
2049 desc "uniform type mismatch between tessellation control and eval shaders"
2064 uniform mediump vec4 val;
2075 uniform mediump vec3 val;
2098 desc "uniform type mismatch between vertex and tessellation control shaders"
2105 layout(binding=0) uniform atomic_uint u_var;
2117 uniform mediump float u_var;
2151 desc "uniform type mismatch between vertex and tessellation control shaders"
2158 layout(binding=0) layout(rgba8i) uniform readonly highp iimage2D u_var;
2170 uniform mediump float u_var;
2204 desc "uniform precision mismatch between tessellation control and eval shaders"
2219 uniform mediump vec4 val;
2230 uniform highp vec4 val;
2253 desc "uniform precision mismatch between vertex and tessellation control shaders"
2259 uniform highp float val;
2270 uniform mediump float val;
2304 desc "uniform is partially used in different shader stages"
2308 uniform float val.vtxVal = 1.5;
2309 uniform float val.tcVal = 2.5;
2310 uniform float val.teVal = 6.0;
2311 uniform float val.fragVal = 11.0;
2324 uniform S val;
2342 uniform S val;
2361 uniform S val;
2381 uniform S val;