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Lines Matching refs:depthRange

2250 	 *   - change values of all indices at once with DepthRange;
2259 depthFunc.depthRange((T)0.0, (T)1.0);
2260 GLU_EXPECT_NO_ERROR(gl.getError(), "depthRange");
2263 compareDepthRanges(depth_range_data_a, depth_range_data_b, "depthRange", test_result);
2545 case DEPTHRANGE:
2924 case DEPTHRANGE:
4198 DepthRange::DepthRange(deqp::Context& context, const glcts::ExtParameters& extParams)
4212 bool DepthRange::checkResults(Utils::texture& texture_0, Utils::texture& /* texture_1 */, GLuint /*draw_call_index */)
4259 std::string DepthRange::getFragmentShader()
4283 std::string DepthRange::getGeometryShader()
4337 * @return DEPTHRANGE
4339 DrawTestBase::TEST_TYPE DepthRange::getTestType()
4341 return DEPTHRANGE;
4349 void DepthRange::prepareTextures(Utils::texture& texture_0, Utils::texture& /* texture_1 */)
4513 * @return DEPTHRANGE
4517 return DEPTHRANGE;
4815 addChild(new ViewportArray::DepthRange(m_context, m_extParams));