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Lines Matching refs:is_ok

93 	bool is_ok	= true;
119 is_ok = false;
139 is_ok = false;
151 is_ok = false;
177 if (is_ok)
226 bool is_ok = true;
249 is_ok &= testQueryParameter(GL_QUERY_RESULT, GL_FALSE, target_names[i]);
250 is_ok &= testQueryParameter(GL_QUERY_RESULT_AVAILABLE, GL_TRUE, target_names[i]);
257 is_ok = false;
264 if (is_ok)
392 bool is_ok = true;
407 is_ok &= testNegativeNumberOfObjects();
408 is_ok &= testInvalidTarget();
409 is_ok &= testInvalidQueryName();
410 is_ok &= testInvalidBufferName();
411 is_ok &= testInvalidParameterName();
412 is_ok &= testBufferOverflow();
413 is_ok &= testBufferNegativeOffset();
417 is_ok = false;
422 if (is_ok)
558 bool is_ok = true;
593 is_ok = false;
609 is_ok = false;
625 is_ok = false;
641 is_ok = false;
664 is_ok = false;
680 is_ok = false;
696 is_ok = false;
712 is_ok = false;
742 return is_ok;
758 bool is_ok = true;
789 is_ok = false;
805 is_ok = false;
821 is_ok = false;
837 is_ok = false;
860 return is_ok;
882 bool is_ok = true;
917 is_ok = false;
932 is_ok = false;
947 is_ok = false;
962 is_ok = false;
990 return is_ok;
1007 bool is_ok = true;
1043 is_ok = false;
1059 is_ok = false;
1075 is_ok = false;
1091 is_ok = false;
1119 return is_ok;
1134 bool is_ok = true;
1168 is_ok = false;
1182 is_ok = false;
1196 is_ok = false;
1210 is_ok = false;
1238 return is_ok;
1443 bool is_ok = true;
1456 is_ok = false;
1464 return is_ok;
1494 bool is_ok = true;
1518 is_ok &= checkView();
1519 is_ok &= checkXFB();
1525 is_ok &= checkQueryBufferObject<glw::GLint>(m_qo[i], GL_QUERY_TARGET, s_targets[i],
1527 is_ok &= checkQueryBufferObject<glw::GLuint>(m_qo[i], GL_QUERY_TARGET, s_targets[i],
1529 is_ok &= checkQueryBufferObject<glw::GLint64>(m_qo[i], GL_QUERY_TARGET, s_targets[i],
1531 is_ok &= checkQueryBufferObject<glw::GLuint64>(m_qo[i], GL_QUERY_TARGET, s_targets[i],
1535 is_ok &= checkQueryBufferObject<glw::GLint>(m_qo[i], GL_QUERY_RESULT_AVAILABLE, GL_TRUE,
1537 is_ok &= checkQueryBufferObject<glw::GLuint>(m_qo[i], GL_QUERY_RESULT_AVAILABLE, GL_TRUE,
1539 is_ok &= checkQueryBufferObject<glw::GLint64>(m_qo[i], GL_QUERY_RESULT_AVAILABLE, GL_TRUE,
1541 is_ok &= checkQueryBufferObject<glw::GLuint64>(m_qo[i], GL_QUERY_RESULT_AVAILABLE, GL_TRUE,
1547 is_ok &= checkQueryBufferObject<glw::GLint>(m_qo[i], GL_QUERY_RESULT, (glw::GLint)s_results[i],
1549 is_ok &= checkQueryBufferObject<glw::GLuint>(m_qo[i], GL_QUERY_RESULT, (glw::GLuint)s_results[i],
1551 is_ok &= checkQueryBufferObject<glw::GLint64>(m_qo[i], GL_QUERY_RESULT, (glw::GLint64)s_results[i],
1553 is_ok &= checkQueryBufferObject<glw::GLuint64>(m_qo[i], GL_QUERY_RESULT, (glw::GLuint64)s_results[i],
1557 is_ok &= checkQueryBufferObject<glw::GLint>(m_qo[i], GL_QUERY_RESULT_NO_WAIT, (glw::GLint)s_results[i],
1559 is_ok &= checkQueryBufferObject<glw::GLuint>(
1561 is_ok &= checkQueryBufferObject<glw::GLint64>(
1563 is_ok &=
1570 is_ok &= checkQueryBufferObject<glw::GLint>(m_qo[i], GL_QUERY_RESULT, (glw::GLint)s_results[i],
1572 is_ok &= checkQueryBufferObject<glw::GLuint>(m_qo[i], GL_QUERY_RESULT, (glw::GLuint)s_results[i],
1574 is_ok &= checkQueryBufferObject<glw::GLint64>(m_qo[i], GL_QUERY_RESULT, (glw::GLint64)s_results[i],
1576 is_ok &= checkQueryBufferObject<glw::GLuint64>(m_qo[i], GL_QUERY_RESULT, (glw::GLuint64)s_results[i],
1580 is_ok &= checkQueryBufferObject<glw::GLint>(m_qo[i], GL_QUERY_RESULT_NO_WAIT, (glw::GLint)s_results[i],
1582 is_ok &= checkQueryBufferObject<glw::GLuint>(
1584 is_ok &= checkQueryBufferObject<glw::GLint64>(
1586 is_ok &=
1594 is_ok = false;
1602 if (is_ok)
1996 bool is_ok = true;
2006 is_ok = false;
2012 return is_ok;