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Lines Matching defs:CheckIndexed

707 	bool CheckIndexed(GLenum e, GLuint index, GLuint expected)
745 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
747 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
749 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
760 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, m_buffer[0]))
762 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
764 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
771 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
773 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
775 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
785 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, m_buffer[0]))
787 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 256))
789 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 512))
796 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
798 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
800 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
807 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))
809 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, i, 0))
811 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, i, 0))
818 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, 0, m_buffer[2]))
820 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, 0, 0))
822 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, 0, 0))
828 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, 5, m_buffer[3]))
830 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, 5, 0))
832 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, 5, 0))
838 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, 7, m_buffer[1]))
840 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_START, 7, 2048))
842 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_SIZE, 7, 1000))
852 if (!CheckIndexed(GL_SHADER_STORAGE_BUFFER_BINDING, i, 0))