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Lines Matching defs:glw

41 namespace glw
66 const glw::Functions* m_gl;
146 APIErrorsTest(deqp::Context& context, bool is_debug, const glw::GLchar* name);
187 LabelsTest(deqp::Context& context, bool is_debug, const glw::GLchar* name);
198 static glw::GLuint createBuffer(const glw::Functions* gl, const glu::RenderContext* rc);
199 static glw::GLuint createFramebuffer(const glw::Functions* gl, const glu::RenderContext* rc);
200 static glw::GLuint createProgram(const glw::Functions* gl, const glu::RenderContext* rc);
201 static glw::GLuint createProgramPipeline(const glw::Functions* gl, const glu::RenderContext* rc);
202 static glw::GLuint createQuery(const glw::Functions* gl, const glu::RenderContext* rc);
203 static glw::GLuint createRenderbuffer(const glw::Functions* gl, const glu::RenderContext* rc);
204 static glw::GLuint createSampler(const glw::Functions* gl, const glu::RenderContext* rc);
205 static glw::GLuint createShader(const glw::Functions* gl, const glu::RenderContext* rc);
206 static glw::GLuint createTexture(const glw::Functions* gl, const glu::RenderContext* rc);
207 static glw::GLuint createTransformFeedback(const glw::Functions* gl, const glu::RenderContext* rc);
208 static glw::GLuint createVertexArray(const glw::Functions* gl, const glu::RenderContext* rc);
210 static glw::GLvoid deleteBuffer(const glw::Functions* gl, glw::GLuint id);
211 static glw::GLvoid deleteFramebuffer(const glw::Functions* gl, glw::GLuint id);
212 static glw::GLvoid deleteProgram(const glw::Functions* gl, glw::GLuint id);
213 static glw::GLvoid deleteProgramPipeline(const glw::Functions* gl, glw::GLuint id);
214 static glw::GLvoid deleteQuery(const glw::Functions* gl, glw::GLuint id);
215 static glw::GLvoid deleteRenderbuffer(const glw::Functions* gl, glw::GLuint id);
216 static glw::GLvoid deleteSampler(const glw::Functions* gl, glw::GLuint id);
217 static glw::GLvoid deleteShader(const glw::Functions* gl, glw::GLuint id);
218 static glw::GLvoid deleteTexture(const glw::Functions* gl, glw::GLuint id);
219 static glw::GLvoid deleteTransformFeedback(const glw::Functions* gl, glw::GLuint id);
220 static glw::GLvoid deleteVertexArray(const glw::Functions* gl, glw::GLuint id);
320 static void GLW_APIENTRY debug_proc(glw::GLenum source, glw::GLenum type, glw::GLuint id, glw::GLenum severity,
321 glw::GLsizei length, const glw::GLchar* message, const void* info);
323 void inspectCallbackCounter(glw::GLuint& callback_counter, glw::GLuint expected_number_of_messages) const;
325 void inspectDebugState(glw::GLboolean expected_state, glw::GLDEBUGPROC expected_callback,
326 glw::GLvoid* expected_user_info) const;
328 void inspectMessageLog(glw::GLuint expected_number_of_messages) const;
401 void inspectGroupStack(glw::GLuint expected_depth) const;
402 void inspectMessageLog(glw::GLenum expected_source, glw::GLenum expected_type, glw::GLuint expected_id,
403 glw::GLenum expected_severity, glw::GLsizei expected_length,
404 const glw::GLchar* expected_label) const;
448 static void GLW_APIENTRY debug_proc(glw::GLenum source, glw::GLenum type, glw::GLuint id, glw::GLenum severity,
449 glw::GLsizei length, const glw::GLchar* message, const void* info);