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Lines Matching defs:_program

1960 		_program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
1961 if (!_program)
1965 glUseProgram(_program);
2063 if (_program)
2065 glDeleteProgram(_program);
2079 , _program(0)
2091 GLuint _program;
2123 _program = CreateProgram(Vsh<api>(), "", Fsh<api>(), true);
2124 if (!_program)
2128 glUseProgram(_program);
2269 if (_program)
2271 glDeleteProgram(_program);
2296 : _drawFunc(drawFunc), _drawSizeX(2), _drawSizeY(2), _vao(0), _vbo(0), _ebo(0), _program(0)
2307 GLuint _program;
2431 _program = CreateProgram(Vsh<api>(), "", shaders::fshSimple<api>(), false);
2434 glTransformFeedbackVaryings(_program, 1, varyings, GL_INTERLEAVED_ATTRIBS);
2435 glLinkProgram(_program);
2436 if (!CheckProgram(_program))
2440 glUseProgram(_program);
2557 if (_program)
2559 glDeleteProgram(_program);
2577 : _drawFunc(drawFunc), _drawSizeX(2), _drawSizeY(2), _vao(0), _vbo(0), _ebo(0), _xfbo(0), _program(0), _xfo(0)
2588 GLuint _program;
2800 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
2801 if (!_program)
2805 glUseProgram(_program);
2847 glDeleteProgram(_program);
2855 GLuint _program;
2893 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
2894 if (!_program)
2898 glUseProgram(_program);
2945 glDeleteProgram(_program);
2953 GLuint _program;
2990 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
2991 if (!_program)
2995 glUseProgram(_program);
3038 glDeleteProgram(_program);
3046 GLuint _program;
3083 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3084 if (!_program)
3088 glUseProgram(_program);
3142 glDeleteProgram(_program);
3151 GLuint _program;
3188 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3189 if (!_program)
3193 glUseProgram(_program);
3252 glDeleteProgram(_program);
3261 GLuint _program;
3298 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3299 if (!_program)
3303 glUseProgram(_program);
3362 glDeleteProgram(_program);
3371 GLuint _program;
3408 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3409 if (!_program)
3413 glUseProgram(_program);
3468 glDeleteProgram(_program);
3477 GLuint _program;
3514 _program = CreateProgram(Vsh<api>(), "", Fsh<api>(), true);
3515 if (!_program)
3519 glUseProgram(_program);
3669 if (_program)
3671 glDeleteProgram(_program);
3698 : _drawFunc(drawFunc), _drawSizeX(2), _drawSizeY(2), _vao(0), _vbo(0), _ebo(0), _program(0)
3709 GLuint _program;
3819 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3820 if (!_program)
3824 glUseProgram(_program);
3884 glDeleteProgram(_program);
3893 GLuint _program;
3930 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3931 if (!_program)
3935 glUseProgram(_program);
3995 glDeleteProgram(_program);
4004 GLuint _program;
4076 _program = CreateProgram(pointMode ? shaders::vshSimple_point<api>() : shaders::vshSimple<api>(), "",
4078 if (!_program)
4082 glUseProgram(_program);
4205 glDeleteProgram(_program);
4220 , _program(0)
4233 GLuint _program;
4961 _program = CreateProgram(Vsh<api>(), "", shaders::fshSimple<api>(), false);
4963 glTransformFeedbackVaryings(_program, 1, varyings, GL_INTERLEAVED_ATTRIBS);
4964 glLinkProgram(_program);
4965 if (!CheckProgram(_program))
4969 glUseProgram(_program);
4978 glBindBufferBase(GL_UNIFORM_BUFFER, glGetUniformBlockIndex(_program, "BLOCK"), _ubo);
5092 if (_program)
5094 glDeleteProgram(_program);
5100 : _drawFunc(drawFunc), _program(0), _vao(0), _vbo(0), _ebo(0), _ubo(0), _bufferIndirect(0)
5106 GLuint _program;
5211 _program = CreateProgram(Vsh<api>(), "", Fsh<api>(), false);
5212 glBindAttribLocation(_program, 0, "in_coords");
5213 glBindAttribLocation(_program, 1, "in_colors");
5214 glLinkProgram(_program);
5215 if (!CheckProgram(_program))
5219 glUseProgram(_program);
5288 glUseProgram(_program);
5337 glDeleteProgram(_program);
5350 , _program(0)
5423 GLuint _program, _programCompute;
5538 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5539 if (!_program)
5543 glUseProgram(_program);
5622 glDeleteProgram(_program);
5650 GLuint _program;
5722 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5723 if (!_program)
5727 glUseProgram(_program);
5769 glDeleteProgram(_program);
5777 GLuint _program;
5812 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5813 if (!_program)
5817 glUseProgram(_program);
5871 glDeleteProgram(_program);
5880 GLuint _program;
5915 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5916 if (!_program)
5920 glUseProgram(_program);
5956 glDeleteProgram(_program);
5963 GLuint _program;
5998 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5999 if (!_program)
6003 glUseProgram(_program);
6051 glDeleteProgram(_program);
6059 GLuint _program;
6094 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6095 if (!_program)
6099 glUseProgram(_program);
6174 glDeleteProgram(_program);
6182 GLuint _program;
6217 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6218 if (!_program)
6222 glUseProgram(_program);
6301 glDeleteProgram(_program);
6310 GLuint _program;
6345 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6346 if (!_program)
6350 glUseProgram(_program);
6397 glDeleteProgram(_program);
6404 GLuint _program;
6439 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6440 if (!_program)
6444 glUseProgram(_program);
6498 glDeleteProgram(_program);
6506 GLuint _program;
6541 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6542 if (!_program)
6546 glUseProgram(_program);
6586 glDeleteProgram(_program);
6593 GLuint _program;
6631 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6632 if (!_program)
6636 glUseProgram(_program);
6688 glDeleteProgram(_program);
6696 GLuint _program;
6731 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6732 if (!_program)
6736 glUseProgram(_program);
6804 glDeleteProgram(_program);
6812 GLuint _program;
6847 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6848 if (!_program)
6852 glUseProgram(_program);
6931 glDeleteProgram(_program);
6940 GLuint _program;
6975 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6976 if (!_program)
6980 glUseProgram(_program);
7072 glDeleteProgram(_program);
7081 GLuint _program;
7118 _program = CreateProgram(Vsh(), Gsh(), Fsh(), true);
7119 if (!_program)
7123 glUseProgram(_program);
7170 glDeleteProgram(_program);
7195 GLuint _program;
7232 _program = CreateProgram(Vsh(), Gsh(), Fsh(), true);
7233 if (!_program)
7237 glUseProgram(_program);
7293 glDeleteProgram(_program);
7319 int _program;
7366 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7367 if (!_program)
7371 glUseProgram(_program);
7432 glDeleteProgram(_program);
7440 GLuint _program;
7481 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7482 if (!_program)
7486 glUseProgram(_program);
7557 glDeleteProgram(_program);
7566 GLuint _program;
7601 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7602 if (!_program)
7606 glUseProgram(_program);
7657 glDeleteProgram(_program);
7665 GLuint _program;
7700 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7701 if (!_program)
7705 glUseProgram(_program);
7767 glDeleteProgram(_program);
7776 GLuint _program;
7805 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7806 if (!_program)
7810 glUseProgram(_program);
7855 glDeleteProgram(_program);
7864 GLuint _program;
7897 _program = CreateProgram(Vsh(), "", shaders::fshSimple<api>(), false);
7899 glTransformFeedbackVaryings(_program, 1, varyings, GL_INTERLEAVED_ATTRIBS);
7900 glLinkProgram(_program);
7901 if (!CheckProgram(_program))
7905 glUseProgram(_program);
7976 glDeleteProgram(_program);
7993 GLuint _program;